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Paralyze Spell

Rexanilator

New Member
Joined
Oct 3, 2009
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I am looking for a paralyze spell that could be used by all vocations.

I want it to function similar to the ice wave spell - only with red waves and when a person uses it on a player who is not skulled - that they will receive a skull for attacking a player.

I would like for the paralyze to last just a few seconds - not a long time and for it to be able to be healed by using a healing spell.

Thanks...rep given to the one who creates this spell.
 
spells.xml

Code:
direction="1"

Will make your spell shoot in the direction you face instead of down all the time :)
 
I need this spell to shoot a beam in front of the player and to also skull the caster if he paralyzes someone who is not skulled.

Thanks for fixing my spell and rep will be given...

Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)

local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 8000)
setConditionFormula(condition, -0.9, 0, -0.9, 0)
local area = createCombatArea(AREA_BEAM5, AREADIAGONAL_BEAM5)
setCombatCondition(combat, condition)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)[B][COLOR="Red"]
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, true)[/COLOR][/B]
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)

local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 8000)
setConditionFormula(condition, -0.9, 0, -0.9, 0)

local area = createCombatArea(AREA_BEAM5, AREADIAGONAL_BEAM5)
setCombatCondition(combat, condition)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
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