local config = {
["Ferumbras Mortal Shell"] = {
loot = {{25172,100,3},{2152,80,25},{7632,50,1},{2127,90,1},{25382,30,1},{25383,28,1},{25522,25,1},{25523,25,1},{2446,20,1},{7885,20,1},{7896,25,1},{7832,18,1},{25423,13,1}, {7894,19,1}, {7895,20,1}, {25429,11,1}, {25423,13,1}, {25422,9,1}, {2520,10,1}, {2514,9,1}, {25427,7,1}, {8885,5,1}, {7388,9,1}, {25837,6,1}, {25390,6,1}, {25393,5,1}, {7418,8,1}, {8926,4,1}, {7403,4,1}, {2472,6,1}, {8928,3,1}, {8868,3,1}, {8918,3,1}, {8904,2,1}, {8930,2,1}, {2529,1,1}, {8869,7,1}},
message = "Congratulation For Ferumbras Mortal Shell,Your Reward is now in bag",
effect = CONST_ME_SOUND_PURPLE,
use_stats = false,
chance_attr = {{'lifesteal',5,{3,7},{"melee","wand","dist"}},{'dodge',5,{1,5},{"armor"}}},
animatedText = {COLOR_BLUE,"YA!"},
SendToDepot = false,
BagId = 9775
},
["Deathstrike"] = {
loot = {{18430,100,1},{18465,9,1},{18453,20,1},{18451,16,1},{18454,17,1},{18450,12,1},{18452,8,1},{18449,4,1}},
message = "Congratulation For Defeating Deathstrike,Your Reward is now in bag",
effect = CONST_ME_SOUND_YELLOW,
use_stats = false,
chance_attr = {{'lifesteal',4,{3,7},{"melee","wand","dist"}},{'critical',4,{1,5},{"armor"}}},
animatedText = {COLOR_MAYABLUE,"YA!"},
SendToDepot = false,
BagId = 2000
},
["Abyssador"] = {
loot = {{18496,100,1},{18465,9,1},{18453,20,1},{18451,16,1},{18454,17,1},{18450,12,1},{18452,8,1},{18449,4,1}},
message = "Congratulation For Defeating Abyssador,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = true,
BagId = 9775
},
["Shulgrax"] = {
loot = {{25172,100,1},{2152,90,20},{18910,60,5},{18411,15,1},{20108,25,1},{2155,10,1},{2158,25,1},{2156,27,1},{25383,17,1},{25523,15,1},{25412,3,1},{25418,3,1},{8920,10,1}, {2154,10,1},{2155,11,1},{7451,12,1},{24850,30,6},{24849,35,5}},
message = "Congratulation For Defeating Shulgrax,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = false,
BagId = 9775
},
["Plagirath"] = {
loot = {{25172,100,1},{2152,90,21},{18419,85,6},{18420,85,6}, {18411,15,1}, {18421,85,6},{6500,80,5},{2156,33,1},{2155,35,1},{7885,25,1},{18411,6,1},{11306,8,1},{25383,8,1},{25382,8,1},{25418,4,1}},
message = "Congratulation For Defeating Plagirath,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = false,
BagId = 9775
},
["Mazoran"] = {
loot = {{25172,100,1},{2152,90,21},{18419,85,6},{18420,85,6},{18421,85,6},{6500,80,5},{2156,33,1},{2155,35,1},{2153,12,1},{2432,15,1},{7894,12,1},{18409,15,1},{7890,25,1},{7899,8,1},{7382,6,1},{25418,4,1},{8853,2,1},{25416,2,1},{2542,1,1}},
message = "Congratulation For Defeating Mazoran,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = false,
BagId = 9775
},
["Zamulosh"] = {
loot = {{25172,100,1},{2152,90,21},{6500,80,5},{2169,100,1},{2165,100,1},{18416,66,6},{18417,66,6},{18418,66,6},{2156,33,1},{2155,35,1},{2153,12,1},{25411,4,1},{8878,10,1},{25523,11,1},{25382,13,1},{25418,4,1}},
message = "Congratulation For Defeating Zamulosh,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = true,
BagId = 9775
},
["Tarbaz"] = {
loot = {{25172,100,1},{2152,90,25},{6500,80,5},{18413,80,5},{18414,480,5},{18415,80,5},{2154,15,1},{2156,33,1},{2158,28,1},{7896,22,1},{7897,17,1},{2438,24,1},{7427,16,1},{8910,20,1},{25418,4,1},{25418,4,1}.{25413,2,1}},
message = "Congratulation For Defeating Tarbaz,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = true,
BagId = 9775
},
["Ragiaz"] = {
loot = {{25172,100,1},{6500,80,5},{2152,90,28},{18419,85,6},{18420,85,6},{18421,85,6},{7426,40,1},{25382,18,1},{25383,17,1},{25522,15,1},{2436,25,1},{7632,10,1},{25418,4,1},{7420,4,1},{25414,3,1}},
message = "Congratulation For Defeating Ragiaz,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = false,
BagId = 9775
},
["Razzagorn"] = {
loot = {{25172,100,1},{6500,80,5},{2152,90,27},{24849,85,5},{24850,90,5},{6500,80,5},{2154,10,1},{2153,15,1},{2158,25,1},{2156,20,1},{7443,40,1},{2522,3,1},{25418,4,1},{25383,16,1},{25523,13,1},{25410,1,1}},
message = "Congratulation For Defeating Hades,Your Reward is now in depot",
effect = CONST_ME_FIREWORK_RED,
use_stats = false,
chance_attr = {{'lifesteal',3,{3,7},{"melee","wand","dist"}},{'critical',3,{1,5},{"all"}}},
animatedText = {COLOR_RED,"YA!"},
SendToDepot = true,
BagId = 9775
},
["Gnomevil"] = {
loot = {{18495,100,1},{18465,9,1},{18453,20,1},{18451,16,1},{18454,17,1},{18450,12,1},{18452,8,1},{18449,4,1}},
message = "Congratulation For Defeating Gnomevil,Your Reward is now in depot",
effect = CONST_ME_HEARTS,
use_stats = false,
chance_attr = {{'lifesteal',1,{3,7},{"melee","wand","dist"}},{'critical',1,{1,5},{"armor"}}},
animatedText = {COLOR_PINK,"YA!"},
SendToDepot = false,
BagId = 9775
}
--[[
["NameOfMonster"] = {
loot = {{itemid,chance,count},{itemid,chance,count}},
message = "Message produced when you kill the boss",
effect = "Effect when you kill boss",
use_stats = false -- if it is true then special attribute will be added
chance_attr = {{'attribute name',chance,{min,max},{applied weapons}},{'attribute name',chance,{min,max},{applied weapons}}},
animatedText = {Color of text,"Text produced"},
SendToDepot = true will send item to the depot, false will send item to player bag auto,
BagId = dont need explanation
}
]]
}
--forgive this part V couldn't think of any better solution
function ItemInfo(array,item)
for i = 1,#array do
if(array[i] == "melee")then
if getItemInfo(item).weaponType == WEAPON_SWORD or getItemInfo(item).weaponType == WEAPON_CLUB or getItemInfo(item).weaponType == WEAPON_AXE then
return true
end
elseif(array[i] == "armor")then
if getItemInfo(item).armor ~= 0 and getItemInfo(item).wieldPosition ~= CONST_SLOT_NECKLACE then
return true
end
elseif(array[i] == "wand")then
if getItemInfo(item).weaponType == WEAPON_WAND then
return true
end
elseif(array[i] == "dist")then
if getItemInfo(item).weaponType == WEAPON_DIST and getItemInfo(item).ammoType ~= 0 then
return true
end
elseif(array[i] == "shield")then
if getItemInfo(item).weaponType == WEAPON_SHIELD and getItemInfo(item).defense ~= 0 then
return true
end
elseif(array[i] == "all")then
return true
end
end
return false
end
--- info scanner End
function onKill(cid, target, damage, flags,war)
if isPlayer(cid) and isMonster(target) then
local monster = config[getCreatureName(target)]
if monster then
local bag = doCreateItemEx(monster.BagId, 1)
for i = 1,#monster.loot do
if monster.loot[i][2] >= math.random(1,100) then -- random chance to get the item
local item = doAddContainerItem(bag, monster.loot[i][1],monster.loot[i][3])
if (monster.use_stats) then
for z = 1,#monster.chance_attr do
if(monster.chance_attr[z][2] >= math.random(1,100) and ItemInfo(monster.chance_attr[z][4], monster.loot[i][1]))then
doItemSetAttribute(item, monster.chance_attr[z][1], math.random(monster.chance_attr[z][3][1],monster.chance_attr[z][3][2])) -- add attribute
end
end
end
end
end
if(getContainerItem(bag, 0).uid > 0)then -- check if the container has items or not
doSendMagicEffect(getThingPos(cid), monster.effect)
if monster.SendToDepot then
doPlayerSendMailByName(getCreatureName(cid), bag, getPlayerTown(cid), "Admin") -- send to depot
else
doPlayerAddItemEx(cid, bag,true) -- send to bag
end
doPlayerSendTextMessage(cid, 25, monster.message)
else
doPlayerSendTextMessage(cid, 25, "Better Luck Next Time,You Got No Reward.")
end
end
end
return true
end