I don't think that's going to work but you can easily control the amount of spawns you want summoning, but I'm going to test the trash spawns to see this, because they are removed when I tested it.
Try this config too btw:
Thats how you configure it. You add to the trash spawn section not the boss section unless your editing the boss, but there can only be one single boss creature.
Try this config too btw:
Lua:
local config =
{
id = 1,
boss = {
{name = "Boss Here", amount = 1},
},
spawnBossChance = 100, --(%)
enabled = true,
topLeft={x=1021, y=790, z=7, stackpos=253},
bottomRight={x=1033, y=800, z=7, stackpos=253},
broadcast = true,
trashspawn = {
{name = "Cyclops Smith", amount = 2, chance = 100},
{name = "Cyclops Drone", amount = 2, chance = 100},
{name = "Cyclops", amount = 2, chance = 100}
},
checkThreshold = 20
}
local text =
{
broadcast = ""..config.boss.name.." has been summoned. Hunt him down and destroy him!"
}
Thats how you configure it. You add to the trash spawn section not the boss section unless your editing the boss, but there can only be one single boss creature.