Beside lots of spells not being 'right' ...specially with the sharpshooter,spells not doing enough dmg I still use a lightshhoter spell just cause its the only thing that does dmg. Thats even with the distance buff getting me to 120.. All the spells share the same cooldown which makes it painful to buff/atk and heals/haste etc.
I think it has to do with physical vs magical. The way you test spell is on a 0 defense trainer and its not right. Cause you have literally 0 monster with 0 def. So even with my physical spell doing same dmg vs magical,in reality its already doing 30% less then other. And the way i see it,the more ill go up the more defense stuff will have and the reduction will be even greater,with like 40-50% different. And then in pvp,it become even more of a joke. Cause we be doing same dmg on a (testing doll with 0 defense) but in pvp people have % absorbs dmg all + defense. I am still using lightshooter spells has a sharpshooter. Its becoming more and more obvious that lightshotter has better healing and more dmg. Will push further to test higher lvl spell,i guess thats the only hope.
you have like 40% absorb physical + DEFENSE + ARMOR to negate physical. So with same dmg on a 0 def doll,its obviously not balance /thought enough.