<script>
<event name="eventName"/>
</script>
<event type="healthchange" name="eventName" script="scriptName.lua"/>
function onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin)
-- something
return primaryDamage, primaryType, secondaryDamage, secondaryType
end
i hope so tooGl dude i hope tibia finds you