Fargo
Alright Mapper
- Joined
- Jun 14, 2009
- Messages
- 885
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- 460
Bigger screens are great, but you need to keep in mind of the people using smaller screens. While having a 30x20 screen looks nice in 1080p, it will have the edges cut off, and thus removing a ton of stuff which is visible on your screen but not theirs. Unless you have the screen scale like Cip's client does then clipping won't occur but will then make the in-game screen difficult to read / play, but I haven't seen anyone do that.
Another issue which may arise is the amount of framerate drops which will occur in areas with a ton of lighting and people with extremely low end PCs will seriously suffer. Players on Necronia have experienced this and we narrowed it down to a bunch of animations and lighting being played in essentially the entire screen. You may think it won't be that bad with a high end pc playing at 700+ fps where a few drops in 10-20 fps will mean nothing, however, someone playing at 30 fps normally will drop down to 10 in that same area and makes the client effectively a slideshow and not a game.
Your progress on the project is pretty great and shows you want to push what's possible within the Tibia realm, but you need to sometimes step back and consider how the players will be impacted by such decisions. For instance, always assume people playing Tibia, at worst, have awful PCs, are clueless, and are pretty bad at the game. You may not have this issue currently, but always have it in mind when you're making new content and or are pushing new ideas.
*Edit
I was reminded that OTC is able to do control+. (dot) and control+- (dash) which makes your screen automatically resize to your screen and such. My point about the screen becoming clustered and hard to read remains true.
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