• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Dynamic Cities In Tibia?

Alyhide

Banned User
Joined
Aug 21, 2010
Messages
1,945
Reaction score
55
Location
Switzerland
Do you think that Dynamic cities in Tibia would be cool? As in, if you were walking through the woods on day, you see 3 or 4 Architects walking to some random location. You log off by them. The next day, you come back, and there a village right there. And eventually, the Architects will create a more secure village. But sadly, something always has to come to an end, so if your team is not there to protect it, then the village falls, and nothing is left there but broken class and piles of ash. Wouldn't these be a good idea? But I was wondering if it was even possible..
 
You know, this exact same thought came to my mind when I was hosting a 7.6 server, I wondered if there was the chance of adding and removing stuff from the map, without needing to restart the OT. Never found the way, so I just kept playing with /i.

I hope there is a chance to do this, 'cuz it would be awesome! :D
 
You know, this exact same thought came to my mind when I was hosting a 7.6 server, I wondered if there was the chance of adding and removing stuff from the map, without needing to restart the OT. Never found the way, so I just kept playing with /i.

I hope there is a chance to do this, 'cuz it would be awesome! :D

actually I saw (Don't remember what was the thread) a script of a NPC that could make houses, and it would stay, this script was made by Mock, so if someone wants to go deep into this, try searching Mock's threads.
[video=youtube;b2Jo7PdYS-I]http://www.youtube.com/watch?v=b2Jo7PdYS-I[/video]
that's the video, I don't know if he actually released the script.
 
Yeah, it would be pretty cool, but I was wondering if you can create things with /i then there has to be some way.. And with the house script, that is proof there is a way. It would be hard, but an awesome idea haha
 
Count unmoveable objects as valid stuff to save in a house? Is that possible Cyko?
 
It would be easier to reload a new OTBM with a small piece which is dynamic.
And
all the positions which where reloaded gets erased, exept all items in the garbage list.
 
Back
Top