check folder names and stuff like that cuz the way it is the console can't find the specified folders/files, usually that happens when names are messed up
<npc name="Promotions" [B]script="promotion.lua"[/B] walkinterval="2000" floorchange="0">
I do not understand you thereOpen a NPC xml file, check the 2nd line.
It should be something like this:
That means do NOT add \data\npc\scripts to it. It searches in the \scripts folder for it already.Code:<npc name="Promotions" [B]script="promotion.lua"[/B] walkinterval="2000" floorchange="0">
I do not understand you there![]()
and not<npc name="Aldo" script="bootmaker.lua" walkinterval="2000" floorchange="0">
or how it looks atm<npc name="Aldo" script="/npc/scripts/bootmaker.lua" walkinterval="2000" floorchange="0">
Open a NPC xml file, check the 2nd line.
t should be something like this:
That means do NOT add \data\npc\scripts to it. It searches in the \scripts folder for it already.Code:<npc name="Promotions" [B]script="promotion.lua"[/B] walkinterval="2000" floorchange="0">
Now it found the script, but the libary files are corrupted/not there/whatever.
npc/scripts/lib/...
Something is wrong there.