^
Gather team and get friends on game, against "bad" people who destroying server...
last time it died because of war teams. I just hope this time it will be more rpgrs than war mongols.
I did never talk about any fragtime or RS. Check your facts before you speak. Im just memorising from old realots (Iroynts ot) where people were stealing lootbags 24/7. You dont have to kill anyone to steal a lootbag. Just scare them off and take it. 1,5x loot aint much of a big difference from 1x anyway. Why should I care about having RS. It's not like I'm gonna lose any good eq or lots of sups with 1x lootrate.Wait, you're first saying the fragtime should be shorter so people can war. Then you're saying the lootrate must be high because otherwise people go around random killing people.
What you want is a fucking highrate. Red skull is 30 days so people CAN'T go around and kill everyone.
@Ruska -
Yes, that is a single answer possible, but that is not always plausible, possible or even wanted. Some people who play, choose not to war for a reason... Its not like its a choice btween 2 things they may like for example "Would you like to hunt Hydras or Demona?", both things an Rpg player would not mind doing. "Would you like to hunt Hydra or War on a char you spent your time to get and lose some of that time on something you don't really care for anyway?" is a completely different situation.
Use ur brain.
Dude this is fcking tibia you never cant know if somebody comes kill you. Gather team and get friends on game, against "bad" people who destroying server...
If you do something against pkers and so on why not just make people no lose items/lvls when they die.
You will have so buy spells at npc's yesIt will be need buy spells like on tibia rl or it wont be need?
The biggest problem is when kids go there with automatic intentions of war. They see someone in a spawn, see they have 15 kids in vent and try to power abuse them out since most pk teams are all sorcerers and wands are op when servers first come out. What they don't understand is all they are doing is dooming themselves from the start. They WILL run out of cash/lose interest after all the deaths at 3x and end up quitting. Low rate servers are not meant for war early on, only after everyone is well established.
The problem Iryont Realot's died was because EVERYONE rolled a mage and started waring legit 10 days after server opened. On real tibia when servers first came out of course people died, it's inevitable. What the difference was is that people had RESPECT and after a few deaths teams came to agreements and let each other play and level. At the end of the day it isn't what team wins a "war" when everyone is level 40 who shows the best, it's the team that makes it to late server regardless of what is thrown at them on the way there.
you need so buy spells npc from you buy npc great?You will have so buy spells at npc's yes
highscores are implemented, and they work. Not just exp, but all skills as wellhi - hugs for everyone.
btw, Are you plan to add highscores? ;p just asking.
highscores are implemented, and they work. Not just exp, but all skills as well
God no one cares, I remember you bragging about your "epic port hope bed mage farm" on Iryont's realots using karalezi's bot.p.s - to any1 thinking that im going to play now that i posted, im not. Just made this post cuz mex's post was funny to me.
Because they are not official yet, we've worked the last 2-3 weeks on a subdomain, we'll replace our website with what we've done there. Working on that as we speakI cant see them?