So I start...
More custom-challenging quests.
Why? RL-Map on high exp server gets old pretty fast, so I think the best idea to keep players playing after high lvls (other than wars) could be making hard quests.
The Ruthless World
This quest is a cave, with 5 different rooms, dificulty increases by room.
On the first room there are Hands of cursed fate, demons and warlocks.
You make your way to the next room only to see that up there, is a lvl door (lvl 150). After this door you get to a teleport that teleports you to the next cave, with no way back.
Here you get to a room with 4 Juggernauts, some plaguesmiths and Verminor(<-- demon boss). The room is also full of plaguethrowers.
At the end of the room is the teleport to the next room. It appears when Bazir is slayed and lasts about 5min.
After crossing the teleport you will face 6 demons, some undead dragons, with the help of Bazir.
After working your way through this monsters you will find the teleport to the next room.
In this room you will meet Ashfalor and Tafariel. Before the room there would be a passage full of nightmares, Destroyers, Furys and Juggernauts. (To pass you must put both bodies on certain place and pull a lever, like on INQ).
After this room, you go to a cave full of demons, juggernauts, scpetres, nightmares.
Pumin spawns with 3 Juggernauts and 2 demons.
After this part, you end up on hell, literally.
Its a big cave with demons, furys, the big fire elemtals (forgot name), HFF, Hellhounds, and in the end Infernatil.
After this kill, everyone who helped to kill him will be teleported to a big room, the place is a corridor, you can see alot of demons (they dont atack).
You cross the corrdidor and find a Staircase, with a sign. Death.
After going up you find Apocalypse. Alone in his throne.
You must kill him to sacrifice his body and be teleported to earth again, ofcourse in a reward room.
Rewards are special items...(not dropped by anything else).
You can choose of the this.
One axe, enchantable. Atack 56, 35, +3.
One sword, enchantable. Atack 55, 36, +5.
One Club, enchantable. Atack 57, 32, +1.
One wand, Death damage. 150~ Dmg x hit.
One Rod, Death damage. 150~ dmg x hit.
One Holy Star. Atack 60 + 15% holy. (<-- infinite)
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