Flatlander
Species Developer
Hi All,
I am about to start working on upgrading my OTClient from using 32 pixel tiles to 128 pixel tiles.
And I am wondering what kind of graphics potential I would have compared to the normal tibia graphics.
If someone is willing, I'd like to see a normal 32x32 sprite upgraded to 128x128 and re-detailed.
Example would be, getting Leather Armor, then doing the same exact leather armor in 128x128 but adding in more detail that wasn't possible in the 32 pixel sprite.
I am not asking to hire a sprite artist... yet, I just think it would be interesting to see what new abilities the extra 96 pixels would give artists.
Is anyone up to the task?
I am about to start working on upgrading my OTClient from using 32 pixel tiles to 128 pixel tiles.
And I am wondering what kind of graphics potential I would have compared to the normal tibia graphics.
If someone is willing, I'd like to see a normal 32x32 sprite upgraded to 128x128 and re-detailed.
Example would be, getting Leather Armor, then doing the same exact leather armor in 128x128 but adding in more detail that wasn't possible in the 32 pixel sprite.
I am not asking to hire a sprite artist... yet, I just think it would be interesting to see what new abilities the extra 96 pixels would give artists.
Is anyone up to the task?