Ezzz
Developer of Nostalrius and The Violet Project
>inb4 nottinghster changes server name in resources.h and calls it all his own custom distro and sells it on the brazillian black market
I know, this is OpenTibia.
>inb4 nottinghster changes server name in resources.h and calls it all his own custom distro and sells it on the brazillian black market
Well, I'm testing the engine and works fine, also I have found some little bugs, but them you make you debug:
Here's one of them:
Change in global.lua
Code:TALKTYPE_ORANGE_1 = 18 TALKTYPE_ORANGE_2 = 19
To
Code:TALKTYPE_ORANGE_1 = 16 TALKTYPE_ORANGE_2 = 17
could add a guide on how to compile this work in win 7 32 bits with visual 2012? Please: (
WTF are you talking about? no guide compilation on Windows ... is incomplete ...
Here is a picture of your supposed complete guide ....View attachment 24751
When I try to load any maps or avesta packs it doesn't work, I get no errors up until -
FATAL: [OTBM loader] [x:31980, y:31554, z:7] Failed to load item 2148.
:: Loading map from: data/data/world/world.otbm OTBM
FATAL: [OTBM loader] Could not open the file data/data/world/world.otbm.
It ends up going through any item on the ground and not loading it, from goal coins, spears, leather helmets, etc.. really don't feel like cleaning the entire tibia map just to test a server ;o I must be doing something wrong, I tried to grab the RME you recommend to use - but already seems to be a dead link. Any help is greatly appreciated!
WTF are you talking about? no guide compilation on Windows ... is incomplete ...
Here is a picture of your supposed complete guide ....View attachment 24751
for some strange reason visual studio 2013 did not apply the settings, but I've finally managed to include the libraries. Well I'm a total noob when it comes to linking and building with Visual Studio, when i try to compile i get: 'fatal error LNK1104: cannot open file 'libboost_regex-vc110-mt-1_51.lib'.