Klank
Althea ¤ A New World Developer
Hello..
As the time has come for loads of scripting for my project i need someone's advice on what distro version to use..
The map is based on 10.35 client and is a custom map.
Our plan is to have loads of feature's and scripts..
Me and my team are discussing about the TFS 1.0 since it's so stable and fast.. But i have also heard that this is based on for Real maps.. We are currently Version 0.3.7_SVN (Crying Damson) but having problems updating it for client 10.35...
So my question is: What TFS version are the best for a custom map with alot of features/scripts?
ANSWER BY EVAN:
1.0 is the best version and it is up-to-date (active), its primary focus is to have the stability of 0.2 and features of 0.3, but it's got both and many more.
0.2 was the main version under development by Mark before he stopped that and went to 1.0.
0.3 was Elf's version. There is no official production or continuation of 0.3, so 0.3 is dead.
0.4 was just "playground" version. Developers would just use 0.4 to test features and stuff. Like 0.3, 0.4 is dead.
1.0 is simply the best version, there are absolutely no arguments against it.
The only people that say otherwise are the people that are too lazy to update their 0.3/0.4 datapacks to 1.0.
As the time has come for loads of scripting for my project i need someone's advice on what distro version to use..
The map is based on 10.35 client and is a custom map.
Our plan is to have loads of feature's and scripts..
Me and my team are discussing about the TFS 1.0 since it's so stable and fast.. But i have also heard that this is based on for Real maps.. We are currently Version 0.3.7_SVN (Crying Damson) but having problems updating it for client 10.35...
So my question is: What TFS version are the best for a custom map with alot of features/scripts?
ANSWER BY EVAN:
1.0 is the best version and it is up-to-date (active), its primary focus is to have the stability of 0.2 and features of 0.3, but it's got both and many more.
0.2 was the main version under development by Mark before he stopped that and went to 1.0.
0.3 was Elf's version. There is no official production or continuation of 0.3, so 0.3 is dead.
0.4 was just "playground" version. Developers would just use 0.4 to test features and stuff. Like 0.3, 0.4 is dead.
1.0 is simply the best version, there are absolutely no arguments against it.
The only people that say otherwise are the people that are too lazy to update their 0.3/0.4 datapacks to 1.0.
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