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Official NightShine Online Custom RPG Discussion

*Bosses*
Alright Guys so there's going to be plenty of bosses all around the map. Bosses are not going to be something player will be killing by themselves, unless they're a much higher level than the bosses targeted level group. They're going to require teams to kill but the good news about bosses is each one will provide bonus' to your character. Example:

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thats sick, but that increase only a one time thing?
 
Man I am getting too excited for this. Still predicting a beta test this weekend or?

Also in regards to the player info stats when you look at a player, why not make it a command (!playerinfo on/off etc) to show all the shit. Cause I personally would like to see everything doesn't matter how long it will be.
 
but will 1% even be noticable?
It might not make much of a difference starting off but eventually it will. That 1% damage is going to translate to a permanent magic/distance/melee penetration, so if you have gear increasing you penetration this will also add on to it. Who knows there might be more late game bosses with another bonus damage increase.
Man I am getting too excited for this. Still predicting a beta test this weekend or?

Also in regards to the player info stats when you look at a player, why not make it a command (!playerinfo on/off etc) to show all the shit. Cause I personally would like to see everything doesn't matter how long it will be.
Right now it is a command my concern really isn't with how long the list is, more about how much of a player, another player should be able to see. So in regards to this, what do you guys think should be shown and not shown.
 
yeah to be honest just a simplebox would be fine but the size really doesnt matter, lol felt so troll saying that<---- immature to retarded jokes lmao
 
@owned about the boss -> increase thing, can a group of players keep killing the SAME boss over and over when it spawns and keep getting the % increase on w/e stat over and over? Or does each player get a % stat from a boss then if they kill it again, theyll get loot only and not the increase? What im asking is, each boss gives a % of any stat, but can you repeat a boss and keep gaining % stat increases every time you kill the SAME boss?
 
@owned about the boss -> increase thing, can a group of players keep killing the SAME boss over and over when it spawns and keep getting the % increase on w/e stat over and over? Or does each player get a % stat from a boss then if they kill it again, theyll get loot only and not the increase? What im asking is, each boss gives a % of any stat, but can you repeat a boss and keep gaining % stat increases every time you kill the SAME boss?
Stat bonus' are a 1 time thing.
 
Don't mind testing this out with my group of friends. We usually play all the RPG servers.

If I could, I'd like 4 keys.
 
I need one key!
Im goint to make a Review at forocoches.com. Second biggest forum in the world (from spain).
Thanks u and gl!
 
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