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Tutorial Running Cipsoft Server Files

cipsoft@Cipsoft:/home/game/bin$ ./game
-bash: ./game: Permission denied
cipsoft@Cipsoft:/home/game/bin$ sudo ./game
sudo: unable to execute ./game: Permission denied
cipsoft@Cipsoft:/home/game/bin$

Any suggestions ? Can't run the file you posted :)

You have to add executable permissions to libs and game file ;)
 
Thanks for the tip! All is up and running. But ofc im not finished yet <.<.. When i try to login i get to the char list but after that: Account number or password is not correct.. :( Have you seen that before?
 
Found it! It was the permissions for the otserv user in the DB.... All working! Thanks
 
I got everything up and running, but when trying to enter the game I only get

a36dcc6b01bb43cc8e37ef3de42aaa8c.png


But I can see character list, any idea why?

c5c15ba165ea451ba2ab919cd1d07b1f.png


Used Tibia Loader

When I change the IP via hex and use the Test-server option, I get "Ung▒ltiges Init-Kommando 1." in console.
 
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I got the server running. But the files has many info on different users that the database does not contain.
Is it possible to log in with other accounts that existed at that time?
I only see 42 accounts available
 
Not exactly sure what I need to do next, this part in the tutorial was confusing me. Unpack what gameserver? if so where could I acquire these "gameserver" files? I just need a little clarification on the tutorial.

"Now unpack gameserver (released by BoneZ or Toor) you choose, BoneZ have binary 3x exp and Toor 1x.
Copy folder game to /home/, you cannot have permission to put directly to this folder, unpack in /home/yourusername, now use this comand in terminal:su mv /home/yourusername/game /home and click enter, now your game folder is in /home."
 
As I wrote to a friend.. (for fastest setup)

Install Centos 7 or whatever
1. transfer zanera files
2. replace binary with the modified ones (in bonez release)
3. add dennis-libs to libs folder and set permissions
4. setup db and import sqlschema
5. modify QM and loginserver and recompile
6. set permissions on gameserver files and qm, loginserver
7. ???
7. Profit
 
Also succeeded (VPS) :D
Two important things to know about it all, is that:
- you don't have to set up two virtual machines - you can do it on one,
- you can run the gameserver on any newer distro (I do it on Ubuntu 16.10), you don't necessarily have to do it on CentOS.
I modified the game binary to work with Dennis' libs, so that way it works on every distro, taken into account that you placed the libs in the /lib directory. Enjoy:
http://***************/download/dXBsb2Fkcy9PdGhlci9nYW1lLnppcA==/h/d20d5939ef34019d80641bf9ad631dbe

Funny thing is that first time to do it takes forever, but once you set it up it takes 5 mins at most :cool:
Hello @djseban can I ask u for a little more of instructions with the libs?
I already modified the game binary w dennis libs, and move all the libs to /home/lib in ubuntu 16.10
but I still receive a connection time out from the client or maybe can you share your game binary file?

Thanks, hope you can reply to this msg :)
 
is this legal? have cipsoft made any law sutes for using these files?
 
Also succeeded (VPS) :D
O9xnbcu.jpg

Two important things to know about it all, is that:
- you don't have to set up two virtual machines - you can do it on one,
- you can run the gameserver on any newer distro (I do it on Ubuntu 16.10), you don't necessarily have to do it on CentOS.
I modified the game binary to work with Dennis' libs, so that way it works on every distro, taken into account that you placed the libs in the /lib directory. Enjoy:
http://***************/download/dXBsb2Fkcy9PdGhlci9nYW1lLnppcA==/h/d20d5939ef34019d80641bf9ad631dbe

Funny thing is that first time to do it takes forever, but once you set it up it takes 5 mins at most :cool:

Anyone got the files and can re-upload ? or send me? :)

I get to the Connecting to game world, but the ./game does not reactat all.. Like the loginserver doesnt interact with the gameserver :/
 
Anyone got the files and can re-upload ? or send me? :)

I get to the Connecting to game world, but the ./game does not reactat all.. Like the loginserver doesnt interact with the gameserver :/
This has been brought up a thousand times. It's a lib issue. Use Dennis libs with modified binary for the quickest "fix".
 
This has been brought up a thousand times. It's a lib issue. Use Dennis libs with modified binary for the quickest "fix".
Thanks. Solved it by only running querymanager and ./game on centos3.1 (since its ancient and didnt have libs for cmake) then had mysql and loginserver on another vm that ran debian 7. Worked like a charm.
Might also add I had to enable old-passwords on the mysql server to get it to function properly, but now it runs =]
 
Hosting everything on a single machine, Ubuntu Server 14.04 x64, no need to install debian or split them up to different machines.
 
Also succeeded (VPS) :D
O9xnbcu.jpg

Two important things to know about it all, is that:
- you don't have to set up two virtual machines - you can do it on one,
- you can run the gameserver on any newer distro (I do it on Ubuntu 16.10), you don't necessarily have to do it on CentOS.
I modified the game binary to work with Dennis' libs, so that way it works on every distro, taken into account that you placed the libs in the /lib directory. Enjoy:
http://***************/download/dXBsb2Fkcy9PdGhlci9nYW1lLnppcA==/h/d20d5939ef34019d80641bf9ad631dbe

Funny thing is that first time to do it takes forever, but once you set it up it takes 5 mins at most :cool:

Can anyone reupload this?
 
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