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Oldschool Era 7.4/7.7 Merged Highrate (Printer) - Need your suggestions

I said that becouse there is a lack of highrate servers. You have a good opportunity to open one, you will have a lot of customers. But at the same time do not overush until everything is prepared. I just recommend you to invest time on having everything read to start the server.
Regards
Yeah we wont rush, but we are pretty close to have everything done. Just small fixes left, add more feature so it will be more good looking and more fun for you guys. Feel free to hit us up with ideas/fixes/stages etc.

I will play for sure if it's highrate!
Fun too hear man, yes it will be a highrate server with pvp-e.
 
Yeah we wont rush, but we are pretty close to have everything done. Just small fixes left, add more feature so it will be more good looking and more fun for you guys. Feel free to hit us up with ideas/fixes/stages etc.


Fun too hear man, yes it will be a highrate server with pvp-e.
I just suggest yellow skull system, pvp-enfo with skulls, double charged runes if conjured, highrated and 1200 mana for a ue is a must also. I guess people will keep writing suggestions. Those are mines.
 
You`re always talking about 2x if conjured. Why don't u simply make all runes 2x? If theres no active trade channel, you should be able to buy same charges. I don't wanna be forced to have a runemaker or even more.
 
You`re always talking about 2x if conjured. Why don't u simply make all runes 2x? If theres no active trade channel, you should be able to buy same charges. I don't wanna be forced to have a runemaker or even more.
There should be runes in shop to incentivate conjured runes on 2x
 
should be 2x aswell. For example they cost 7k at shop and player sell em for maybe 5-6k
Not signed. For the fact that its better to encourage runemaking it makes trade channel more active. If i get the same charges as if conjured people will not runemake
 
I just suggest yellow skull system, pvp-enfo with skulls, double charged runes if conjured, highrated and 1200 mana for a ue is a must also. I guess people will keep writing suggestions. Those are mines.
You`re always talking about 2x if conjured. Why don't u simply make all runes 2x? If theres no active trade channel, you should be able to buy same charges. I don't wanna be forced to have a runemaker or even more.
We will have PVP-E with normal skull system. Runes will be double when conjured and 1x when you buying them from shop since at first people will look for buying in trade but after awhile money shouldnt be a problem on a highrate server. About higher mana from 800 to 1200 mana for UE we need stay open for awhile to hear what people think but we have already talked about how to not make everybody run and UE spamming. So hopefully we will hear more from other people aswell.

Also wonder, do people want us to buff druid somehow? Make paralyze little better, Wild growth rune only for Druid or something else?

Keep coming with ideas guys, its really fun to have you here.
 
We will have PVP-E with normal skull system. Runes will be double when conjured and 1x when you buying them from shop since at first people will look for buying in trade but after awhile money shouldnt be a problem on a highrate server. About higher mana from 800 to 1200 mana for UE we need stay open for awhile to hear what people think but we have already talked about how to not make everybody run and UE spamming. So hopefully we will hear more from other people aswell.

Also wonder, do people want us to buff druid somehow? Make paralyze little better, Wild growth rune only for Druid or something else?

Keep coming with ideas guys, its really fun to have you here.
Sounds great so far! Can't wait! :D
 
When online mate? :S Cant wait, pretty bored....
Fun too hear man! We planning have ETA out in around 1-2 weeks. We got some small fixed left too do, like look up a good server-host etc.

Questions to the people.
How much mana do you want UE to cost? 800-1200
Shall we boost Druid? And if YES. How?
Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
Do you guys want any custom spawns or do that later if server is successfull?
Shall we use yellow skull system?

Please come with feed back guys and remeber if you want something added to server just come with tips and we will discuss it.
We have already made soulpoints into a fragcounter instead, after a great idea thanks for that.
 
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How much mana do you want UE to cost? 800-1200
1200

Shall we boost Druid? And if YES. How?
Yes, 7.4 mana cost for sio, and buff their dmg a bit, maybe buff ml too

Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
No, most of these spawns are near to the city, which many players will consider as a safe hunting zones.

Do you guys want any custom spawns or do that later if server is successfull?
Yes, preferably at the start. It will give more incentive for players to explore, as it will be rewarding for people who find it first in terms of exping.

Shall we use yellow skull system?
If it will lead to less pvp activity, then no.
 
How much mana do you want UE to cost? 800-1200
1200

Shall we boost Druid? And if YES. How?
That is pretty hard, I guess a wild grworth rune or a "pox" that makes 50% of ue damage.

Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
Yes:
-More DLS on fibula, Edron DL, Venore DL
-Boost all tombs, more necros in Drefia.
Note those are just an example.
I would not add spawns but more monsters on existing spawns.
I consider its mandatory that if you add more monsters on a custom spawns you have the list it on the website.

Do you guys want any custom spawns or do that later if server is successfull?
No custom spawns. Maybe a hard custom quest similiar to POI Quest could be added as an update if the server has been sucessfull.

Shall we use yellow skull system?
Yes, to the guy above, yellow skull system inventivate pvp and makes it the most fairly way. Everyone who played servers with yellow skull system will agree with me
 
How much mana do you want UE to cost? 800-1200
1000

Shall we boost Druid? And if YES. How?
Stronger paralyze, low mana cost of sio.

Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
- boost all Tombs
- remake sume useless spawns

Do you guys want any custom spawns or do that later if server is successfull?
Yup. After 1 month you can add some custom spawns and quests.

Shall we use yellow skull system?
Yep!
 
How much mana do you want UE to cost? 800-1200
1200

Shall we boost Druid? And if YES. How?
Lower mana cost of sio and stronger power.
Wild Growth Rune instead of spell.

Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
Yes, specifically boost all tombs

Do you guys want any custom spawns or do that later if server is successfull?
Not at the beginning.

Shall we use yellow skull system?
Yes
 
How much mana do you want UE to cost? 800-1200
1200

Shall we boost Druid? And if YES. How?
Lower mana cost for Sio, maybe buff paralyze make the target unable to use spells in 1 sec.

Do you guys want me too remake some useless spawns for highrate into better spawns? Like Swamp trolls venore to like mummys/vamps/necros?
Boost tombs is a MUST!!!!!!!!!!!! Would like to have edron goblins and other spawns be like better monster since people will never run there otherwise + oldschool servers got bad spawns.

Do you guys want any custom spawns or do that later if server is successfull?
Would be epic to have a new island or atleast new spawns to hunt on.

Shall we use yellow skull system?
Doesnt matter for me. Yellow skull system is often more profit for bigger teams but its pretty good for RS.
 
Maybe an "Exura gran-strength" like sio for the druids? Something like Medivia has. Maybe increaste the posion damage by 2 or 3x for the mas pox. So it might tick for quite some damage on those who are slow with exana pox xD
 
Awesome with feed back guys, keep it coming!!! We will have a meeting in somedays and discuss what you guys have said and what we gonna choose.

Thank you again for the answers.
 
You must distinguish what you want from what is profitable and reliable.
A server with very low rates definately brings back the old school feeling, but wont work.
Look at Tibianic, now called medivia and all the other OTS who tried ( original tibia, classicus, etc )
They are dead. The only exception in pendullum and legacy on medivia, wich are "high rtates"

PPl have no time to play after age of 16-18, and no kid is going to play 7,4, they would rather go to a baiak 99999x
 
You must distinguish what you want from what is profitable and reliable.
A server with very low rates definately brings back the old school feeling, but wont work.
Look at Tibianic, now called medivia and all the other OTS who tried ( original tibia, classicus, etc )
They are dead. The only exception in pendullum and legacy on medivia, wich are "high rtates"

PPl have no time to play after age of 16-18, and no kid is going to play 7,4, they would rather go to a baiak 99999x

It will be a highrate server, that was our plan from start and we wont change that. On first page i posted my idea of the exp stage if you wanna check, but keep in mind that the stages can be changed. (Not much doe)
 
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