Tibia is very farm based. Oh, yes. we call it Hunting. Thats what we do to level up. We have quests, sure. But they are very long and sometimes advanced and you Always have to look it up on wikia.
I havent seen anyone try to make a quest-based lvling system. Like, decrease exp to 0.5x of normal and do plenty of quests, perhaps with a story, that makes you level up.
Like there could be 20 quests in Ghostlands from 3 different npcs.
Kazordoon mines could be 10-15 quests. Inside Kazordoon could be PLENTY.
internal City quests that you could do in the early stages and late stages.
We have so much options for this and no1 does it.
If we try to do quests for every zone in the Rl server that people should do to level up it could bring a new experience to the game..
Yes, No?
I havent seen anyone try to make a quest-based lvling system. Like, decrease exp to 0.5x of normal and do plenty of quests, perhaps with a story, that makes you level up.
Like there could be 20 quests in Ghostlands from 3 different npcs.
Kazordoon mines could be 10-15 quests. Inside Kazordoon could be PLENTY.
internal City quests that you could do in the early stages and late stages.
We have so much options for this and no1 does it.
If we try to do quests for every zone in the Rl server that people should do to level up it could bring a new experience to the game..
Yes, No?