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[8.60] The Forgotten Server 0.4

Code:
1>  weapons.cpp
1>     Creating library C:\Users\Raffauu\Desktop\3777-master\3777-master\src\vc10\x64\Release\theforgottenserver.lib and object C:\Users\Raffauu\Desktop\3777-master\3777-master\src\vc10\x64\Release\theforgottenserver.exp
1>  Generating code
1>  Finished generating code
1>LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Ok, work

Code:
1>  Finished generating code
1>  theforgottenserver.vcxproj -> C:\Users\Raffauu\Desktop\3777-master\3777-master\src\vc10\x64\Release\theforgottenserver.exe
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
 
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Hi there I can't use isContainer() {hardcoded} it doesn't matter if item is container or not but it returns false again again and again instead use isItemContainer(itemid) {if we have only uid then getThing(uid).itemid}
 
Nop, but you can do it manually

This rev its good but have more than 20 bugs, you will need learn a little of c++ to fix or searhc a loot in google
 
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This rev its good but have more than 20 bugs, you will need learn a little of c++ to fix or searhc a loot in google

could you say witches are this bugs?
i try to fix if you tell witch bugs it have
 
I posted improperly, I thought it would show:

"Failed connecting to database - MYSQL ERROR: Can't connect to MySql server on 'Greenzone1.hopto.org' (10060) (2003)

ERROR: Couldn't establish connection to SQL database!
 
any idea why there are no npcs/
Earlier today I used 9.81 The Forgotten and also didn't have NPCs.
I use XAMPP for mysql hosting.

Hi, it turned out that there are no NPCs only on rookgard. I died, changed my townid and reborn somewhere else - the npcs are there.

Do you know this issue and is it possible to fix it or even turn off rookgad/
 
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linux


protocolgame.cpp: In member function ‘void ProtocolGame::AddCreatureSpeak(NetworkMessage_ptr, const Creature*, SpeakClasses, std::__cxx11::string, uint16_t, uint32_t, Position*, ProtocolGame*)’:
protocolgame.cpp:2972:158: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses]
CustomFlag(PlayerCustomFlag_HideLevel) && (pg == NULL || pg != NULL && !pg->getIsCast()))
~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~
mv -f .deps/protocolold.Tpo .deps/protocolold.Po
 
I recommend dowload and dowgrade tfs 1.3 its almost 0 bugs
 
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