Can do.
Can do.
True, will change.
Just looked in the code, I'm sure I made it disappear after 5 minutes but now when I look at it, there is no such thing, only when chest is empty. Darn it, had to delete that part when I was rewriting some code and forgot about it. Oh well, added back. So this answers your next questions pretty much.
Update on the way.
@Edit
Done.
[1.1.0] - 2019-03-27
- Rewritten basic functionality
- Chest and monsters won't spawn in PZ anymore
- Removed level requirements to open chest
- Added chest tiers
- Changed monster spawning, amount of monsters depends on a wave number and tier of the chest
- Monsters are spawned randomly from a list
- If player is not in a party and activates the chest, only he is able to open that chest
- If player is in a party and activates the chest, only he and party members are able to open that chest
- If chest is not emptied and 5 minutes passes, it is removed from the map
- Added poff effect when chest is removed
- New configuration fields
First post will be updated later.