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RME: How do "Friend" work?

Alkenyx

Member
Joined
Jun 6, 2014
Messages
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Location
Germany
Hello everyone.

How do the
Lua:
<friend name=""/>
-thing exactly work?
I want to use item 413 and block 10164's (earth) autoborder.
Lua:
<friend name="all"/>
works but it blocks 22749's (stone floor) autoborder as well.
How can I avoid it?
 
Friend means that they don't border towards each other. Similar behaviour to situation when both brushes have same z-order (priority).
 
Oh dear. This was too ez at all.
So I've just used the brush name instead of the group name.
Works with:
Lua:
<brush name="drab tiled stone floor" type="ground" server_lookid="413" z-order="1">
    <item id="413" chance="10"/>
    <friend name="earth mountain"/>
</brush>

Thanks for the help.
 
Np.

I have all sets of config files

For example I have a version of the grounds and borders files with only Dirt and Earth Mountain borders, so when I can select a massive area and "Fix Borders" and not have to worry about all the other overlapping bordering being fucked up in the process.

I think it's impossible to have 100% perfect auto-borders, some areas just have custom bordering, some tiles just do not match up properly. Always requires little tweaks if you want to use border magic.
 
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