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TFS [1.2] Stopping Health, Mana & Skills Gain

marcelomnzs

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I want to add a feature, when the player is under a certain condition (like a storage = 1), the mana gain, health ticks, (pause food) and skills gain are locked during that condition, as if they were in a protection zone, but it could be attacked or attack.
Could someone help me think about how to implement this?
I thought about events/player.lua but I don't know how to pause the ticks without implementing a protection zone state or stopping the skills gain
 
maybe would need to edit it abit
 
maybe would need to edit it abit
thanks for reply, but these doesnt have skilltries and regen stops..
 

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