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TFS 1.X+ game unjustifiedpoints OTCv8

ZiumZium

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Hi!

I was looking for information on how to add a working game unjustifiedpoint panel to OTCv8 but unfortunately I couldn't do it. Does anyone have a solution for this? :D


TFS 1.4.2
OTCv8
 
First make the button, second its for tibia 10.53 as much as i remember, just copy the protocol from tfs 1.4.2 (1098) and execute it as it is executed in 1098 and you are good to enable the feature in festures.lua and add a button for the window to toggle on/off

Edit: its protocolMessage 0x44 in serverSide parsed in clientside as 68 (just checked)
 
First make the button, second its for tibia 10.53 as much as i remember, just copy the protocol from tfs 1.4.2 (1098) and execute it as it is executed in 1098 and you are good to enable the feature in festures.lua and add a button for the window to toggle on/off

Edit: its protocolMessage 0x44 in serverSide parsed in clientside as 68 (just checked)
Okay, I'll check later :)

In OTCv8 I made it so there was a button and the on/off function itself works, but it didn't count my frags if I killed someone. I could have RS (4 frags), !frags showed 4, and the module unfortunately covered 0
 
Okay, I'll check later :)

In OTCv8 I made it so there was a button and the on/off function itself works, but it didn't count my frags if I killed someone. I could have RS (4 frags), !frags showed 4, and the module unfortunately covered 0
you are only missing the protocol function in serverSide + calling it onLogin and onKill player i believe and you are good to enable the feature in otcv8 they will start counting
 
brakuje Ci tylko funkcji protokołu w serverSide + wywołanie jej onLogin i onKill player, jak sądzę, i dobrze byłoby włączyć tę funkcję w otcv8, wtedy zaczną liczyć
Hmm.. I have to look up how to do it, because I'm not that good at scripting, that's why I'm asking :)
 
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