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[Germany][7.4] Tibiabase | Real Engine | 1x Long Term | LAUNCH 7 NOVEMBER 7 PM CET

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Server Website/AAC
https://eu.tibiabase.com
Server Address
eu.tibiabase.com
Server Port
7171
Client Protocol
7.4
it is what it is theres no server with attributes which could i play (on miracle gm is biased and just delete us for any reason, rivalia adds just random stuff which literally destroy economy + crashing every 2-3 days last crash took eveything from me so gg)

will it this server die? probably but it doesnt cost me anything to train on almost completly empty server tho
I have one that I'm going to try recently, it's experience x0.5
 
Sadly i need to leave my reply here:

Stop playing with people's time, server that you launch server that died the problem is not the engine, so even if you have the "perfect replica" your management is a mess, so as long as you have the ferrari out there why you want it if you dont know how to drive?

I played "Promise" which was an official launch, after the server died u told me it was a beta and u told to everyone in the beginning you arent going to close it and magic happens, closed.

Then you go with Tibiabase which happen something similar u told u was working on a cipsoft engine that u are not going to close or stop working on tibiabase u let the server die again.

Now you come with this perfect engine trying to what? Going long-term? You can't go long-term my friend try to do something seasonal since as i said before you are the problem.

Dissapointed, and not going to play in any of your server again.

dont lose your time guys.

Yeah Promise, where BETA and ALFA was carried out on the same TVP engine. With hundred duplication loops, and endless issues that was managed for a full years time, my github can attest to the countless fixes with over 300+ commits. From your viewer perspective, not being in the management maybe you dont know half the issues the server has. Obviously if the server is drowning in its own shit, its not a management problem. But its easy to be on the outside, not working at ALL on the actual server and point fingers. I wouldnt be changing engines now, if the apparent reason wasnt the engine. This is ALSO not the downfall of a server, we're not shutting down any server.

We're basically converting and porting the existing data to the cipsoft engine. Give the new engine a chance and maybe you'll notice the difference between forcing a garbage can to run and a ferrari, then you can complain about the engine and I wont have an excuse. Doesnt matter which server you play NA or EU. They will both soon run on the same engine.

This is basically an accurate version of the cipsoft server reconstructed, its not an OTserver or otserver code. We trashed that concept entirely. I want to work on progress, not on someone elses bad code and issues.
 
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Yeah Promise, which BETA and ALFA was carried out on the same TVP engine. With hundred duplication loops, and endless issues that was managed for a full years time, my github can attest to the countless fixes with over 300+ commits. From your viewer perspective, not being in the management maybe you dont know half the issues the server has. Obviously if the server is drowning in its own shit, its not a management problem. But its easy to be on the outside, not working at ALL on the actual server and point fingers. I wouldnt be changing engines now, if the apparent reason wasnt the engine. This is ALSO not the downfall of a server, we're not shutting down any server.

We're basically converting and porting the existing data to the cipsoft engine. Give the new engine a chance and maybe you'll notice the difference between forcing a garbage can to run and a ferrari, then you can complain about the engine and I wont have an excuse. Doesnt matter which server you play NA or EU. They will both soon run on the same engine.
I love Tibiabase, bro, but I don't like the fact that you have a whole new world in less than 3 months. It would have been better if you waited until next quarter. new years

Announcing new features and new features and making the big announcement of a new world, but I see you don't have any advisors to guide you down the right path.
 
I love Tibiabase, bro, but I don't like the fact that you have a whole new world in less than 3 months. It would have been better if you waited until next quarter. new years

Announcing new features and new features and making the big announcement of a new world, but I see you don't have any advisors to guide you down the right path.

The plan is pretty clear to me and you guys need to read the announcements to understand the vision. Directly making the NA server, which is an OTserver run under the cipsoft engine conditions is not straight forward and requires massive conversions to be made with no data yet on the engines performance at first.

What I'm doing is calculated and precise with no risk for anyone. We've run the engine now for 2 days, we found 4 - 5 small issues which were all resolved. The plan is to move the entire NA base to the cipsoft engine within a week possibly.

This will leave us with two worlds running on the same cipsoft engine, one for EU and one for NA. The extended plan is to then merge these worlds, which will be really simple due to the fact that both are now running on the same data where we can only merge the data, make a global proxy setup, then on a random server save you are all on the same server. together, with perfect connection and wars.

Nothing I do is stupid or "miscalculated". Everything I do is actually just balanced, I dont bullshit anyone and Im a very direct person with everyones best in mind when it comes to my community. If you've played any of my servers so far, you know how hard we work, how often we update, and how we always balance everything to be just right for the server context instead of adding a bunch of nonsense into the mix.

Tibiabase is the way to go, especially with the engine we have now and how things are looking and how fast its progressing, its up to you if you want to continue, possibly hop on the EU server and grind if you want to test the "ferrari", or just stay on NA. The end result will be the same.

I've always said this and I cant mention the importance of these words, trust the process.

I grew tired of constantly fixing someone elses issues and bugs, with the cipsoft engine im eliminating 100% of the issues I have fixed and will need to continue to tirelessly fix when all I want to do is to move the server forward and continue to implement new and fun content, because that is Tibiabase. We dont stick around for 1 year and implement a quest or a small hunting ground. We work A.L.L T.H.E T.I.M.E
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Additional QoL features added to the new engine
Gold will as of tomorrows server save auto stack when you pick up loot from creatures
Gold Pouch will work as it does on Tibiabase, right clicking gold inside corpses will automatically loot it.

it is what it is theres no server with attributes which could i play (on miracle gm is biased and just delete us for any reason, rivalia adds just random stuff which literally destroy economy + crashing every 2-3 days last crash took eveything from me so gg)

will it this server die? probably but it doesnt cost me anything to train on almost completly empty server tho

We dont have this give-up mental weakness, for me its pure get-it-done aura. If we were quitters we would of quit long ago but throughout the year we've been struggling with TVP, it was like whack a mole. Fix 5 errors, player count increase by 50, 15 more errors. Fix those 15 errors and player count increase with 50 more and 25 more errors appear. Look at other owners of that very same engine, you mention Rivalia. I personally helped him a few times before and after his launch. Now imagine I managed to keep that engine alive and with 250+ players for 2 months just fighting everyday.

That will not be our story this time, we're leaving that engine behind. You've seen the new engine perform today and you know this is the beginning of something good, I can promise you that much.
 
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Can you turn on OTS? I'm getting depressed because it was the only OTS I could play with pleasure. Now I'll be even more depressed because Profciu will be playing LoL instead of Tibia. Please turn on OTS and don't listen to the haters.
 

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@Evil Mark is top dog, he went through so much to bring mechanical fixes into tvp, BUT he is a great admin, not a great developer only time can let him achieve what he want and i already see he is so close, few steps to go.


ps: im saying that from experience this guy hired me for many reverses from cip to TVP and others we used together and created together he gave me the use case scenario like a professional project manager, i coded it as he expected.
We ported cipsoft skills from the cipsoft engine to tvp together, that's basically the only thing we did when it comes to cipsoft/tvp. Which later turned out to be innaccurate because of how tvp stores skilltries, which I later modified. So it was a stock tvp bug because ezz was resetting skill tries to 0 on advance. But no 98% of the code porting from realots to otserver i mostly did on my own. I edited the entire monster and player logic in every single detail.

What you were helpful with was the many issues TVP as we were both helping eachother and sharing data on the engine issues where we found the same issues, but also you helped me with some instabilities from TVP stock and coding in that regard. But all code porting from cipsoft to OTserver engine is mostly me and as far as I know Tibiabase is the only legitimate representation of an OT engine that has the accuracy cipsoft does as nobody else bothered to spend the many months going through that hell. To me it was important that every detail was accurate.
Post automatically merged:

Can you turn on OTS? I'm getting depressed because it was the only OTS I could play with pleasure. Now I'll be even more depressed because Profciu will be playing LoL instead of Tibia. Please turn on OTS and don't listen to the haters.
Server isnt off, the website was one moment. Now the website is online aswell.
 
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We ported cipsoft skills from the cipsoft engine to tvp together, that's basically the only thing we did when it comes to cipsoft/tvp. Which later turned out to be innaccurate because of how tvp stores skilltries, which I later modified. So it was a stock tvp bug because ezz was resetting skill tries to 0 on advance. But no 98% of the code porting from realots to otserver i mostly did on my own. I edited the entire monster and player logic in every single detail.

What you were helpful with was the many issues TVP as we were both helping eachother and sharing data on the engine issues where we found the same issues, but also you helped me with some instabilities from TVP stock and coding in that regard. But all code porting from cipsoft to OTserver engine is mostly me and as far as I know Tibiabase is the only legitimate representation of an OT engine that has the accuracy cipsoft does as nobody else bothered to spend the many months going through that hell. To me it was important that every detail was accurate.
Post automatically merged:


Server isnt off, the website was one moment. Now the website is online aswell.
1761480716074.webp @Evil Mark looks like you even fail in reading.

i take it back he is insane, nvm (He even forgot that i teached him to use ghidra) haha
 
Imagine blaming an engine for issues of your own, every other TVP server is running excellent, including the most recent one at 240 online every day, but okay.
Dude, last time I checked, you literally copied unique pointers and refused any help I offered.
How can you call someone a scammer if your electricity conveniently "goes down" every time TVP crashes?

@topic
Keep it up, guys, don't let initial setbacks throw you off - it's never easy when you launch, and every sane person is aware of that.
 
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Dude, last time I checked, you literally copied unique pointers and refused any help.
How can you call someone a scammer if your electricity conveniently "goes down" every time TVP crashes?

@topic
Keep it up, guys, don't let initial setbacks throw you off - it's never easy when you launch, and every sane person is aware of that.
There are maybe two stable TVP servers that run smoothly and its Nostalther and Exoria. Exoria only worked because El Bringy rebuilt 80% of the entire engine and cleaned up Ezz’s mess. Everything Ezz has touched has bugs and we all learned that the hard way.

Even I rebuilt about 70% of mine. The few stable TVP servers today only achieved it by undoing his work. I even had to rewrite the server save system that was in lua to C++ as the chance for the corruption to trigger increases with playercount. The inaccuracy in everything that should be "cipsoft" is off the chart.

Everyone who had TVP would of bought his arguments of how accurate the server was, but I was probably the only one with access to both TVP and the leaked engines reverse engineered sources, so to me it was very clear everything was a scam.

Ezz never hosted his own engine because he knew it wasn’t stable. We all paid the price which was thousands of dollars spent, months of work, all wasted on false promises and broken code.

I additionally want to add the most "recent" tvp server, is not running excellently. Its actually crashing every 1 to 3 days, I offered some help in that department to decrease the crashes with information on what could be causing the issues, so I would know very well.

That’s why atleast I switched to the realots engine. It’s stable, efficient, and already outperforming TVP in every way, but you dont have to go very far to find a more suitable engine than tvp, you can go back 20 years and download a yurots 7.6 server and it will outperform tvp in terms of stability.

I feel sorry to probably have been mentioned to innocent people, where he announces Tibiabase even uses his engine when its remade to the point it could basically be its own distrubution. But I would not be surprised if he does this with Exoria and others aswell when he had no hand in stabilizing the shit show that engine caused.

I appreciate the kind words, thank you, with this new engine, we shall rise.
 
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What a coincidence that each one of your servers don't work, looks more like a "you" than an "engine" issue.

You are just ruining your reputation Mark and you're ruining your future in hosting Tibia servers under your current name, act like a grown-up man with real facts, what a coincidence that every server you host is bugged but you work full time with OTA scammers, I've learned that you're just like them in the end apparently because the amount of hate speech and hypocrisy you're spoiling around, God damn😅
 
What a coincidence that each one of your servers don't work, looks more like a "you" than an "engine" issue.

You are just ruining your reputation Mark and you're ruining your future in hosting Tibia servers under your current name, act like a grown-up man with real facts, what a coincidence that every server you host is bugged but you work full time with OTA scammers, I've learned that you're just like them in the end apparently because the amount of hate speech and hypocrisy you're spoiling around, God damn😅
Each one of "my servers" were the same TVP server, what's this logic and pride. I'm a straight forward person and Im calling it for what it is. Each one of my 7 - 8 devs who have been used in the OT project, have questioned your work, other devs with other TVP distribution and crashes have also questioned your work. But in the end, we're all wrong aren't we and Ezz is right. Because his engine is 98.9% accurate isnt it? With some miniscule visual differences wasnt it so?

Why did i rework the entire player and monster logic then ezz? Why does TVP not have real skill logic, defense, armor, damage logic for both monsters and players? Why is there COUNTLESS missing and inaccurate features such as the monster stimulus which is made to look right but doesnt behave right?

Im the one who is wrong. Very well then so be it. But just know, there was tvp, and my distribution is called Mvp (Mark) because its the ACTUAL true 98.9% server, so dont go around advertising it as your engine as its not anymore. Yours is a shell of what my server is. Its true, after a years work that server is almost stable with some small issue remaining only, but god help TVP and god bless my new engine.

I was literally the only one in the community with access to your distribution and the leaked files sources when I began my work, keep that in mind. Any TVP owner is welcome to test my server, and compare it to theirs. It'll be a laughing stock.
 
Dear Mark,

Your problem is the people you work with, stop working with scammers for your products to work, spoiling lies will not make you look better or earn reputation or make your end product better, all you do is repeat like a parrot what El Bingy says to make his project look "better" because in reality none of them are capable of making anything like TVP, that's why he uses it 24/7 but has to say he "made it better" to try to make himself look cool.

The examples are TVP servers running that have succeeded for a reason, including recent ones, but yours always fail with bugs and crashes, because the issue is clearly YOU and the people you hire.
 
Dear Mark,

Your problem is the people you work with, stop working with scammers for your products to work, spoiling lies will not make you look better or earn reputation or make your end product better, all you do is repeat like a parrot what El Bingy says to make his project look "better" because in reality none of them are capable of making anything like TVP, that's why he uses it 24/7 but has to say he "made it better" to try to make himself look cool.

The examples are TVP servers running that have succeeded for a reason, including recent ones, but yours always fail with bugs and crashes, because the issue is clearly YOU and the people you hire.

Im straight forward with you and Im telling you this is not an intrigue started by El Bringy. He has no part in it. His arguments with you ended long ago. I'd personally show you the code corruption but making you a believer in issues inside your project is a work in itself. Alot of the code corruption is from TFS 1.4.2, the initial distribution used as a base for your distribution, but its not the end of it. That's why all the corruption issues come when the playercount increases and the entire LUA class is affected which we, the regular consumers have no reason to edit.

If you want to fix it go ahead. Then its only about 300 bugs you need to find and heavy edits to monster and player formulas and logic that needs to be completely changed to make your distribution accurate, which shouldnt be an issue if you have the cipsoft sources, I managed it.

The only real problem you'll have is the missing game beat, and some minor things such as self roping your bag, items switching when moved on same tick, and alot of other good stuff.

It's thanks to Neptuno providing me with the leaked files sources that my TVP is as accurate as it can be because that allowed me to see any and all inaccuracies in the TVP engine so that I could fix it. In my eyes TVP is this: Exported Cipsoft map, quests, converted npcs and an added playerfile system. Everything else is as inaccurate as can be because the engine largely has stock TFS stock functions for both player and monster behaviour, missing features, game beat on top of a bunch of bugs. So my real guess would be that its about 10 max 15% accurate and that's me being generous.
 
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Store Commerce Feature soon finished and will be added to the realots engine.

nuUEMRm - Imgur.gif
 
Premium is now free on the server. We dont want to limit our content to money. There's still a store with big variation for those who care to invest in other additions.

As we're the only real engine to my knowledge that offers a more extended store. We're able to offer this to our players without any loss of our own.
 
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