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[UK][7.4] Tibiantis Online

Server Website/AAC
https://tibiantis.online
Server Address
tibiantis.online
Server Port
7171
Client Protocol
7.4
Looking at other servers, or even Tibiantis itself, PvP is pretty much dead in 7.4 lowrates. I guess people just simply don’t want to lose 200 dollars every time their top char dies, and that's completely understandable
Tons of millions of reports for “destructive behavior.”
exactly the same thing happens over and over again on pvp servers, lol, even tibiantis admins banned certain characters for killing other players...
 
If you are referring to my comment, I was describing issues in real nonpvp Tibia 7.4 back then, not trying to compare it with a server that had a 30-50 player base (I played shadecores too for a few weeks), so your comparison is wrong. On the other hand, my comparison might be more accurate, since I estimate 200+ players during the launch month. In a populated non pvp server, toxic players are way more noticeable, believe me.

I started playing Tibia in early 2001 on Secura ;P it was my first server by a long shot.
I played both pvp and non-pvp back in the days, it's just different gameplay which requires different approach. In pvp there was more respect generally, but power abusing of the ruling guilds was also huge, at least in the server where I played. In non-pvp I was surely irritated by noobs, but at the same time it felt more chilling and distant from the chaos of war, which was a nice treat.

Yes, it's very frustrating when someone invades your spawn and/or takes your loot, but it's common in pvp servers too, so is luring and all kind of traps, and additionaly they can also kill you there. Which is why I don't believe that the level of so called "griefing" will be so much worse. You just have to get used to the "non-pvp rules", e.g. in non-pvp worlds all the low-level spawns were always considered public. Making loot bags in popular spots was also pointless, and in the rest you needed a good hiding place and a way to carefully get it out later. But in high-level spawns people usually respected each other's turns (unless they had some personal argument), cause it seemed like a waste of time to "share" the spawn, as there was no gain for either party. As for blocking access to certain areas, and such, we've already stated that it will be dealt with.

Is it possible heal monsters on tibiantis non pvp?
Summons yes, wild monsters no. Check this post for all the differences.
 
Dear Players,​

The public test server announced in the previous news has now opened its gates! For us, it serves as a proving ground to make sure the multi-world system and all related infrastructure changes stand firm and true. For you, it is a chance to explore the non-pvp world mechanics and have some fun along the way.

To enter the test server, you must create a new character and choose this world during creation. When the tests conclude, all characters will of course be fully reset. Their names, however, will be carried forward to the new non-pvp world, which is scheduled to launch on January 24th at 10:00 CET. The client has likewise been updated, allowing players to stand in the live world and in the test server at the same time with two separate accounts.

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As mentioned, the test server runs in non-pvp mode. It has greatly increased rates: exp x50, magic level x20, melee skills and shielding x50, distance fighting x30, fishing x20. In addition, a new NPC has been added for testing purposes. NPC Tobias provides gold, basic equipment, and unlimited amulets of loss. He also teaches all spells and grants free bless. Beyond that, he sells all types of spell runes and other useful items at low cost. Tobias can be found in every city's depo. Let it also be known that every character on the test server is automatically granted premium, regardless of account status. This makes the test server a good opportunity for free account players to try out premium features as well.

The test server will stay open until Thursday, January 22nd, 9:00 CET (server save time). If there is such interest, we may switch to enforced-pvp shortly before closing, for a final taste of chaos. 😉

Your Tibiantis Online Team​
 
I wish I had time to play again. Have fun, guys! And post some pics here!
 
can't wait for start, there are plenty of rpg players who will enjoy exping, skilling etc. without fear of being pked. Not everyone is taking pleasure from pvp. It's like with single player games, there is no pvp and still milions of ppl playing and enjoying. You will see that there will be for sure more players playing than on pvp server :P if for u only good server to play is pvp then u have still tibiantis pvp :D
 
Maybe that's not what you want, but there are definitely other people who want that. I don't know why it bothers you, and why you refer to yourself as "we".
me and my homies!
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aint funny kay. back then when me and my homies were playing tibiantis was thriving.
 
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"aint funny kay. back then when me and my homies were playing tibiantis was thriving."
But you never really got to play. I seem to remember that you quit in the first few months of the opening when Zaszdaka used low levels to get you killed. It's true that sometimes your friends left you a character to lead a fight. But I don't remember you leveling up or hunting.
 
But you never really got to play. I seem to remember that you quit in the first few months of the opening when Zaszdaka used low levels to get you killed. It's true that sometimes your friends left you a character to lead a fight. But I don't remember you leveling up or hunting.
at first who the fak is zaszdaka XDDDDDD and second of all you dont know shit my boy.
 
The guy opened ******* ****** and it still has a lot wrong with it lol at least kay knows what he is doing
****** ******* is a great server; I’m having a lot of fun playing it. It’s exactly what I wanted: an NA low-rate retro server (and free but this is not important for me).

That said if Kay ever opened a NA pvp low rate no-reset Tibiantis world i’d jump in immediately and play it forever. ****** is currently the best option for the Tibia diaspora overall (ping, population, and community), but Tibiantis still wins in cheat control and some other aspects.
 
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Dear Players,

Over the past five years, we have heard many voices from the community calling for the creation of a new world. And indeed, from the very beginning, it has been our guiding intention to eventually offer more than one—providing meaningful alternatives, whether in terms of PvP rules or geographic location, so that every player could choose the path that suits them best. At the same time, we've always made it clear that this could never come at the expense of the existing world. For this reason, we consistently set aside the idea of opening a second one until we were certain we had the capacity to manage both while still delivering the same level of quality. Stability and longevity have always mattered to us more than the fleeting hype that accompanies a fresh start—and that principle remains unchanged. However, the time has finally come when we can say that Tibiantis is ready to take that step!

It is with great joy that we announce the birth of a new world. This will be a Non-PvP world, located in London, UK. Its opening is set for Saturday, the 24 of January. This marks an important chapter in the history of Tibiantis, and we know that it may give rise to questions and concerns—which is why we have already prepared some answers, together with additional information, which await you in this post. We warmly invite you to take a closer look. In the coming days, a public test server will open, its details to be revealed in a separate post. In the meantime, you may also notice subtle changes appearing on the website.

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What has been quietly prepared now steps into the light. Soon, the gates will open—and with them, a new space for stories yet unwritten. As always, it is you who will give this world its meaning, and we look forward to witnessing the adventures that are about to unfold.

Your Tibiantis Online Team​

One week to the minute until launch! :)
 
Dear Players,​

In just two days, the gates to Tibiantis' Non-PvP world will finally open! The launch is scheduled on January 24 at 10:00 CET (one hour after the usual server save). Now, as Tibiantis becomes home to two separate worlds, each has been given its own name. From this day forward, the existing PvP world shall bear the name Ancestra, while the new Non-PvP world shall be known as Concordia. All who wish to learn more about the new world and its arrival are warmly invited to read this topic.

We would also like to remind you that during the first seven days, access to the new world will be reserved for premium players. This restriction is intended to prevent overcrowding in Rookgaard in the early days. For all other players, Concordia will open after the server save on January 31.

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As the launch of the new world draws near, the Test Server has already been closed. Over the course of its 12-day run, the server saw 547 unique accounts log in. We would like to thank everyone for their involvement and for all the feedback shared. Character names from the Test Server have been automatically assigned to Concordia, with all character progress reset. Naturally, new characters can still be created at any time.

We look forward to welcoming players to the new world. May it prove to be an enjoyable place for all. See you online!

Your Tibiantis Online Team​
 
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