- Joined
- May 27, 2007
- Messages
- 6,390
- Solutions
- 21
- Reaction score
- 1,472
- create more example npcs and place them on map to have it playable [19% done]
- try to make pretty much every constant values/strings configurable in some way (returnvalues, accountmanager messages, ...) [71% done]
- bank system [100% done]
- autosaving npc example [100% done]
- rewrite ban class to not store all banishments in list, but read/write to database, this will create possibility to remove banishments from database or using a remote application such as website [100% done]
- /bc command (/bc color, text) [100% done]
- lastWarning fix in houses [100% done]
- patch revdbsys from OpenTibia subversion [100% done]
- replace party system with the one in avesta [100% done]
- patch cascading actions from OpenTibia subversion [100% done]
- finish the /ghost command [100% done]
- dump the account type system and use groups, and at the same time create groups to replace the old account types [100% done]
- attackspeed for items which overrides players attackspeed if set [100% done]
- base speed in vocations.xml [100% done]
- /pvp command to change server PVP type [100% done]
- /send command (/send playername, x y z) [100% done]
- /goto command (/goto x y z) [100% done]
- onLook(cid, pos) creaturescript event [100% done]
- try to make pretty much every constant values/strings configurable in some way (returnvalues, accountmanager messages, ...) [71% done]
- bank system [100% done]
- autosaving npc example [100% done]
- rewrite ban class to not store all banishments in list, but read/write to database, this will create possibility to remove banishments from database or using a remote application such as website [100% done]
- /bc command (/bc color, text) [100% done]
- lastWarning fix in houses [100% done]
- patch revdbsys from OpenTibia subversion [100% done]
- replace party system with the one in avesta [100% done]
- patch cascading actions from OpenTibia subversion [100% done]
- finish the /ghost command [100% done]
- dump the account type system and use groups, and at the same time create groups to replace the old account types [100% done]
- attackspeed for items which overrides players attackspeed if set [100% done]
- base speed in vocations.xml [100% done]
- /pvp command to change server PVP type [100% done]
- /send command (/send playername, x y z) [100% done]
- /goto command (/goto x y z) [100% done]
- onLook(cid, pos) creaturescript event [100% done]