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New Healing

How do you like the new healing?


  • Total voters
    65
Knights healing is shitty lol? In comparison to what? When a knight levels he also gains more hp and more capacity to carry those manas. Knights don't lack in healing here at all there the most over powered vocation in the server and if your using real tibia comparison's which I'm thinking you did when you said there healing is shitty, there healing should be shitty and it should be a terrible vocation to play but right now the majority of players online are always knights.

1) Yes the knight gains more hp, therefore he must be able to heal more hp, or it is just fucking pointless. Without exana mort a 300ek will heal the same as a 130ek, but yeah you're right that's totally overpowered and bullshit that a knight 170 levels higher heals the same. That's the stupidest thing I've ever heard. More cap? What's the point when the potions you can carry aren't enough to heal you in the first place? You'll die before you can even use the extra potions you can cap.

2) Just because real tibia fucked knights doesn't mean they need to be screwed here as well. It should not be a terrible vocation, no vocation should be.
 
You do realize that all there formulas are based mostly on regular level and some magic level. I don't see why your even posting, what character do you even play

You haven't even voted and if you don't like the things we come up with you should just leave and don't waste your time
 
You do realize that all there formulas are based mostly on regular level and some magic level. I don't see why your even posting, what character do you even play

You haven't even voted and if you don't like the things we come up with you should just leave and don't waste your time

1) You do realize UHPs (Which is the main source of knight healing, which would be the only source of knight healing if the changes you want regarding exana mort and UHs are put into effect) heal the same for all levels and magic levels right? There is no "formula" they are based on regarding level and magic level. A 130EK will heal the same as a 300EK.

2) It doesn't matter what character I play, all that matters is I'm a member of the community voicing my opinion. Unless you're looking to be a big boy on the block and go hunt some people because they disagreed with you on a forum.

3) I should just leave? It's a matter that concerns me as a player. Why haven't I voted? Because I think your polls are 1) retarded 2) biased as fuck. "You haven't voted in the polls and you think they're stupid why are you posting here!?!?!1/1" Because I'm going to express my opinion regarding the matter this thread is based around.
 
Knights are a faggot vocation, if you want to go play a knight go find a nice 999999x server to play on this is a RL map server it is supposed to mimic RL tibia knights are shit in real tibia they should be shit here too, if you don't like it learn to play a good vocation (MAGE)
 
Knights are a faggot vocation, if you want to go play a knight go find a nice 999999x server to play on this is a RL map server it is supposed to mimic RL tibia knights are shit in real tibia they should be shit here too, if you don't like it learn to play a good vocation (MAGE)

One could say mages are a faggot vocation for doing nothing but run around and UE people.

Just because it mimics the real tibia map does not mean it has to adhere to every shitty decision and change Cip makes. Why don't you go play real tibia if that's what you want so much, or how about a nice 1x server? You want it to be like real tibia so much, than how about mage damage is practically cut in half and exhaust almost doubled? How about pally mas san, which is shitty already, hits even shittier? How about exura gran doesn't heal the average mage for 95% or more health?

Alright lets go with your idea and put all those changes in place, ohh wait you'll think they're all shitty ideas. But than again you're right, I should go learn to play a pr0 vocation like a mage so I can go rock all the baddies with my 1k damage UEs. Ever since item hotkeys were implemented mages became the noob vocation that required no skill whatsoever to play, than came the buffed knight stage and suddenly their the noob vocation to play.

Each vocation has its own merits, the whole point of being a knight is to not die and be able to survive, but apparently that has escaped your grasp. Maybe their damage is a little too high, but with that comes the risk of being right next to their target, which puts them in the "line of fire". If knights healing is lowered than mages need to make some concessions in terms of SD exhaust and the damage they deal.

Even the highest level knights on the server aren't much difficulty for your team, I don't see why you bother complaining.
 
Not only did the item hotkey help the mage but do you remember the time where you had to manually click uh's???? and hmm the reason they implemented potions and exana mort was because knights such as eternal oblivion could NEVER die as it is shown on an old youtube video where eternal oblivion tanks 32 kids without dying for over an hour.

Tibia is a constantly evolving game the reason CIP makes changes is for a reason they try to keep the general public happy which isn't always what 'YOU' think is the right thing to do but think of the perspective of them this is THEIR game they are trying to make MONEY as this GAME is a REAL WORLD BUISNESS i'm sorry if their choices try to make the game better even if they completely fail sometimes you need to see things from different angels.

Knights point in life is to block things this isn't a solo game they are not supposed to heal 84935728945 by themselves otherwise there is no reason the the vocation that is called 'A DRUID' and about my 'damages' have you ever seen a 378 ED in real tibia with ml 121????













So how can you know what it would be like in real tibia......




Kthx....
 
Not only did the item hotkey help the mage but do you remember the time where you had to manually click uh's???? and hmm the reason they implemented potions and exana mort was because knights such as eternal oblivion could NEVER die as it is shown on an old youtube video where eternal oblivion tanks 32 kids without dying for over an hour.

How can you even compare the benefits of the hotkey system between knights and mages? UHing required clicking it on an essentially static location on your screen, you always knew where you were going unless you were pushed, whereas mages received the SD aimbot which took the skill out of killing moving players / predicting movement making every turn a hit.

Tibia is a constantly evolving game the reason CIP makes changes is for a reason they try to keep the general public happy which isn't always what 'YOU' think is the right thing to do but think of the perspective of them this is THEIR game they are trying to make MONEY as this GAME is a REAL WORLD BUISNESS i'm sorry if their choices try to make the game better even if they completely fail sometimes you need to see things from different angels.

My sentiments are the same as most of the tibian community was at the time of the respective update's launch. When mage damages were nulled and they became practically useless there was a big backlash regarding that, when knight healing was boned there was also an outlash regarding that as well. And honestly, don't try to lecture me on the real world and business, I'm going to go ahead and take a fairly educated guess that you're either not in college yet or are just starting, and that you've never taken a course regarding economics during your educational career. And regarding their decisions to make the game so much better and improve their profits, they generally end up reversing their changes a couple updates later.



Knights point in life is to block things this isn't a solo game they are not supposed to heal 84935728945 by themselves otherwise there is no reason the the vocation that is called 'A DRUID' and about my 'damages' have you ever seen a 378 ED in real tibia with ml 121????
Just because this is a game that can be played with teams does not mean you have to make a vocation so ineffective that they cannot be self-sufficient. No knights are not supposed to be able to heal for 10k hp, but that does not mean knights being able to heal for 1800 - 2000 hp when they have 4.5k hp means they are overpowered.

And when do I specify your damages? I'm simply generalizing, mages in general hit for a lot higher on here then in real tibia (And you want this server to mimic real tibia so much, amirite? Than how about we take 20-25 magic levels away from you so it can be comparable to real? I'm guessing you won't be supporting that idea.) If you're going to say "Well of course they hit higher, you get magic levels etc... faster here!", than I would simply use the argument regarding knight healing that "Of course knights heal higher, since mages get magic levels a lot faster here and can deal higher damage with a shorter exhaust rate!"
 
And your wasting your time posting on otland forums why?? Your writing books here for no reason your taking it way to seriously. You really do need to relax
 
I'm not saying they should lower EXANA MORT or UHP anymore i'm clearing saying they should lower UH's as they don't heal 800 on a EK

And yes the sole meaning of this game being made and kept running is to make money for cipsoft
 
And your wasting your time posting on otland forums why?? Your writing books here for no reason your taking it way to seriously. You really do need to relax

If writing answers with substance means writing a book to you 1) You should probably take some time off of the computer and read an actual book 2) Not start a discussion thread if you're not willing to read / consider other points of view

I'm not saying they should lower EXANA MORT or UHP anymore i'm clearing saying they should lower UH's as they don't heal 800 on a EK

Due to the fact your initial reply essentially to me was in the negative, and my post was regarding those wishing for exana mort to be lowered apparently I misinterpreted. But than again I realize you were mainly jumping to your butt buddy's defense.

And yes the sole meaning of this game being made and kept running is to make money for cipsoft

When did I deny that it was?


This thread has devolved into a pointless grandstand, and we're obviously both equally stubborn and unlikely to be swayed, so I'm simply going to call an end to it.
 
This thread has devolved into a pointless grandstand, and we're obviously both equally stubborn and unlikely to be swayed, so I'm simply going to call an end to it.

Word...

Msg me ingame i do not care what character you msg me on even a new account lvl 1 in rook just wan talk to ya
 
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^ completely depends on lEVel and magic LEVel



almost every spell depends on level and magic level but it depends mostly on magic lvl than lvl and mages heal like 2/3 of a mages hp on here exura vita is basically useless since exura gran heals almost the same or more than ur hp :p
 
it MUST be not should lowered ffs... its way to hard to kill any of thoose high lvl knights if some1 can heal them thats madness -.-
 
Knights healing shouldnt be lower futher, U sayin a mage doesnt have ml 110 on real tibia, but a knight hasnt ml 12 on real tibia, so they should heal more with exana mort... and knights should still heal around 600 with uh ! :)
 
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