• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

The Forgotten Server v0.2rc13 (Mystic Spirit)

Status
Not open for further replies.
Thanks for another release zhtek will be updated immedieatly just 1 question is the !save "10 fixed because the auto save is really long...
 
It is already fixed o_O !save "10 = save per 10 mins
 
Report!
Palladins can not attack with runes and spears at the same time.

Question?
TFS runs and other linux? RedHat or CentOS? Have already tested?
 
psilocibe said:
Report!
Palladins can not attack with runes and spears at the same time.
This isn't bug I prefer calling it bot prevent.
 
Thanks for another release zhtek will be updated immedieatly just 1 question is the !save "10 fixed because the auto save is really long...

As I told you:
When you say !save "10
Then you save exacly at the time when you execute the commands (you will notice the freeze)

If your using the save script u got from me.
 
NPCs Don't Function.

Save:
local SAVE_FREQUENCE = 35 -- seconds

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local saveTimer = SAVE_FREQUENCE

function onCreatureAppear(cid) npcHandler:eek:nCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:eek:nCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:eek:nCreatureSay(cid, type, msg) end
function onThink()
saveTimer = saveTimer - 1
if saveTimer == 0 then
saveData()
print("Server save...")
saveTimer = SAVE_FREQUENCE
end
end
npcHandler:addModule(FocusModule:new())

Clean:
local CLEAN_FREQUENCE = 60 -- seconds

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local cleanTimer = CLEAN_FREQUENCE / 2 -- onThink for npc is fired every 2 seconds

function onCreatureAppear(cid) npcHandler:eek:nCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:eek:nCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:eek:nCreatureSay(cid, type, msg) end
function onThink()
cleanTimer = cleanTimer - 1
if cleanTimer == 150 then
doBroadcastMessage("Game map cleaning in 5 minutes.");
elseif cleanTimer == 90 then
doBroadcastMessage("Game map cleaning in 3 minutes.");
elseif cleanTimer == 30 then
doBroadcastMessage("Game map cleaning in 1 minute, please pick up your items!");
elseif cleanTimer == 0 then
cleanMap()
cleanTimer = CLEAN_FREQUENCE / 2
end

npcHandler:eek:nThink()
end

npcHandler:addModule(FocusModule:new())

Need a change?
 
Soo now 3.0 will be relased soon ? :thumbup:
 
It is already fixed o_O !save "10 = save per 10 mins

What about when the server crashes. If you are not there to restart it, then no one can play. But if you add an auto restarter, it doesn't save if it crashes again.

Is there any way to fix that?

Thanks,
Pazzur
 
I cant get to the players folders or anything.. how do you use SQL lite? its hard :(
 
How do you make a player to a GM? I havent worked with SQL before, so please tell me..?
 
Please Use search! plz plax no keal nid gm how plz ... Stop that :D just search a tutorial about sql :thumbup:
 
How i save OT Automatic For exemplo With Mode Serve save Automatic "Disabled" Because Maybe Server Can Crash and Don't save It and player say fucking etc.. I need to = Other Otservs "serve save 5 min.." and save it, Pleases if have function Tell me. Thank you

I Used
Script of heberpcl Thank you
 
Last edited:
Broadcast In Color Plzplzplzplzplzplzplzplzplzplzplzplzplzplzplzplzplzplz
 
Status
Not open for further replies.
Back
Top