else if(Items::dwMinorVersion != CLIENT_VERSION_854)
{
std::clog << "[Error - Items::loadFromOtb] Another (client) version of items.otb is required." << std::endl;
return ERROR_INVALID_FORMAT;
}
The problem is that if i compile latest revision i get the error from "Unable to load items(OTB)"
otserv.cpp, line 556:
then it will load otb.gzCode:if(Item::items.loadFromOtb(getFilePath(FILE_TYPE_OTHER, "items/items.otb[COLOR="Red"][B].gz[/B][/COLOR]")))
Do you got items.otb.gz in items folder?
I've problem with that.
Console is reading file items.otb etc. but graphics in game are not the same like in RME.
Help!
SS's:
Ingame
![]()
On RME
![]()
Help!
Thats a 4 month old post.you transfer the version of your map of RME 1.1 to RME 2.1 ( items ids not same ) try use RME 1.1 and you don't get bugs.