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Request Items.otb Items.xml compatible for TFS 0.4

From items.cpp delete chceking version.

else if(Items::dwMinorVersion != CLIENT_VERSION_854)
{
std::clog << "[Error - Items::loadFromOtb] Another (client) version of items.otb is required." << std::endl;
return ERROR_INVALID_FORMAT;
}
 
otserv.cpp, line 556:
Code:
if(Item::items.loadFromOtb(getFilePath(FILE_TYPE_OTHER, "items/items.otb[COLOR="Red"][B].gz[/B][/COLOR]")))
then it will load otb.gz
 
Last edited:
should...

edit. Are you sure? It work's fine for me at win. Do you got items.otb.gz in items folder?
 
Last edited:
I've problem with that.
Console is reading file items.otb etc. but graphics in game are not the same like in RME.
Help!

SS's:

Ingame
wtf_wnqxnq.png


On RME
wtf2_wnqxsr.png


Help!
 
I've problem with that.
Console is reading file items.otb etc. but graphics in game are not the same like in RME.
Help!

SS's:

Ingame
wtf_wnqxnq.png


On RME
wtf2_wnqxsr.png


Help!

you transfer the version of your map of RME 1.1 to RME 2.1 ( items ids not same ) try use RME 1.1 and you don't get bugs.
 
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