Thorun
New Member
Tested in 0.3.6pl1 but will probably
work in 0.4 too (let me know). = false
Shortttttttt
Tested in 0.3.6pl1 but will probably
work in 0.4 too (let me know). = false
Shortttttttt
18:45 The Horned Fox raid has been enabled.
Works 75% for me, using 0.4
Does this mean its good? What is rolled?
When I write /enableraid 1 or /enableraid The Horned Fox it says
Nothing happens, there is also a error in console:Code:18:45 The Horned Fox raid has been enabled.
But, it works when it gets automaticly enabled, why not manually?
You were able to disable but not enable?
Maverick, was just checking on this thread, You rule man, thanks for keeping this system updated.
It is very nice. VERY NICE
is it 100% on 0.4 yet?
Potential memory leak with all functions that use db.getResult: you're not freeing the result.
1.2.2 -
*eventraids.lua edited
Known Issue(s):
- When the Threshold checks on blank tiles it brings up the error for each time it checks it and can cause some issues for people with slow servers.
how can you configure multiple messages?give me an example please!
EDIT : I get this error
Error - [getRaidIdByBoss] Raid 'thehornedfox' does not exist!
[31/07/2010 20:22:36] [Error - TalkAction Interface]
[31/07/2010 20:22:36] data/talkactions/scripts/raids/bossraid_control.luanSay
[31/07/2010 20:22:36] Description:
[31/07/2010 20:22:36] data/lib/004-database.lua:100: [Result:free] Result not set!
[31/07/2010 20:22:36] stack traceback:
[31/07/2010 20:22:36] [C]: in function 'error'
[31/07/2010 20:22:37] data/lib/004-database.lua:100: in function 'free'
[31/07/2010 20:22:37] data/globalevents/scripts/raids/lib/eventraids.lua:102: in function 'getRaidIdByBoss'
[31/07/2010 20:22:37] data/talkactions/scripts/raids/bossraid_control.lua:82: in function <data/talkactions/scripts/raids/bossraid_control.lua:12>
Thanks,but..where is it attached?I don't see any download link! Am I blind or you removed it?Oh right I made a small error, here replace your eventraids.lua with the one I have attached. (for which ever TFS you are using )
Updated in the main thread.
Multiple broadcasts haven't been added yet. I will add this on the next update though!