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Recent content by arthuraio

  1. arthuraio

    Witch skeleton corpse ID

    Sorry guys, I probably did not made myself clear, I know these names you guys posted. I'm looking for the XML names. Example: CONST_ME_MAGICBLUE = "blueshimmer" / CONST_ME_FIREHIT = "fire". To use a magic effect in XML "scripts" like in Items.xml and monsters.xml this one, the...
  2. arthuraio

    Witch skeleton corpse ID

    hey OTLanders, can I use a quick helping hand here? :p RESOLVED RESOLVED EXTRA Question, for double REP! Witch corpse. Have you guys noticed that when her corpse decay to skeleton type corpse, it's a wild warrior corpse? Is that correct? If not, someone knows the right ID for the skeleton...
  3. arthuraio

    Solved Condition Silenced?

    Yeah, worked like a charm, was trying to findout each subid. Thanks again Razorblade! :rolleyes:
  4. arthuraio

    Solved Condition Silenced?

    I was going to reply the same thing. yeah, the muted condition would work just as Ragnarok online. But the problem here is that Tibia have spells in rune form... I need a way to prevent using runes aswell... @topic I was looking at my source and in condition.cpp there is: case...
  5. arthuraio

    Solved Condition Silenced?

    No, still able to cast any kind of spell... :(
  6. arthuraio

    Solved Condition Silenced?

    Hello OTLanders, I was wondering... The pacified condition make you unable to auto atk, but there is a condition that make you unable to cast spells? If does, can you tell me the name? Thanks, it's just that. P.S: my base TFS is 1.0
  7. arthuraio

    How to Put Cooldown on Spells

    It's not even reading the script.... Let's try to do it in parts... brb -------edtition------ try now, it's not what you want, I'm just testing to see what data your OT is not accepting. local combat0 = createCombatObject() setCombatParam(combat0, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)...
  8. arthuraio

    How to Put Cooldown on Spells

    Try this, I don't know if this will work on your version, but... local combat0 = createCombatObject() setCombatParam(combat0, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) setCombatParam(combat0, COMBAT_PARAM_EFFECT, CONST_ME_ICEATTACK) setCombatParam(combat0, COMBAT_PARAM_DISTANCEEFFECT...
  9. arthuraio

    How to Put Cooldown on Spells

    But I can't understand one thing.... the first spell mentioned in the thread, the unique cooldown worked fine, but then Bogard done the same thing in the second spell that the author requested and didn't. doesn't make sense to me, I'm kinda lost on the situation, but I really want to help.
  10. arthuraio

    How to Put Cooldown on Spells

    What he really want? Does he want a spell that explodes 2 times and add soul? BUT, he want it with an unique cooldown that does not affect any other spell? Well I would say to not add a "spellgroup" exaust and set a exaust to the spell itself. BUT anyone can realize that, what makes ME realize...
  11. arthuraio

    How to Put Cooldown on Spells

    WTH, you're not linking the spells correctly, pay attention on what you set in spells.xml
  12. arthuraio

    ISP Blocking port 443 and 80

    As I said on your last post, use 8080
  13. arthuraio

    How to Put Cooldown on Spells

    Uh.... You do that on spells.xml :eek: Just open it and see the spells there. You will figure out how.
  14. arthuraio

    Food Problem

    Well the food limit seems normal... But the duration should not be 2 minutes, are you not overreacting saying that it lasts 2 minutes? about the "eating ALOT" is because of the line doPlayerFeed(cid, food[item.itemid][1] * 4) replace with doPlayerFeed(cid, food[item.itemid][1] * 12) this...
  15. arthuraio

    Food Problem

    post here your food.lua You can find it in your data folder inside actions/scripts.
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