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Recent content by CristoferM

  1. CristoferM

    Music mod for each town?

    Or you can check the player position in OTClient instead of cheking it in the server, and then when the player is inside of a rectangle( x,y,width, height ) you play the music.
  2. CristoferM

    Tibia Editor 9.6 Discussion Thread.

    like that? https://i.imgur.com/T1KWGwh.png PM me, i'm interested in a new client.
  3. CristoferM

    Tibia Editor 9.6 Discussion Thread.

    i drag a sprite from Sprite's list and drop it in the correct place in the "item" window( to configure the sprites of a item, effect or outfit ), but no there is no action, so drag and drop is broke.
  4. CristoferM

    Modules

    Its important because of boting. Having the scripting features opened for the public is asking to have some type of bot for you game.
  5. CristoferM

    Introduction to OTClient.

    Anyone know how to compile it to DirectX9/ANGLE( openGL ES 2 )?
  6. CristoferM

    Compiling for DX problem

    Well, it does. As anyone can see, there is nothing about directX in OTClient Sources. OTClient if i understand correct target DirectX using Angle Project. So, its translate OpenGL ES 2.0 calls to DirectX 9 calls. You know this because the OpenGL es DLL and webGL DLL have the descriptions "ANGLE...
  7. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Something like that. I have some news. Tibia does both 2D and Online parts poorly.Then,we just need to leave all tibia's standards. But its hard without a game design.With a game design,we just know what we want for Server,Client,etc.Without it,we just make things with no functions defined...
  8. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    The sprites things will be after this step. About C#,its still good for prototyping,Its is fast for developing,even if we move for c++,we can use the same idea/design if well planed. Want to join the team?
  9. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    The first step of this project is plan well our Aim and how we will do it. Anyone who want to be in the team(helping the project) post here or send me a PM. After this step we will post the results to community discuss. Ps: Anyone can participate in this Step because its the time to do the...
  10. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Yes,i have a bad english,its because i'm brazilian and i learned it by myself. About quests,our objective is to do the platform,the users will make the contents. Thanks. ah,wich projects? @Topic I Want to start this week to design the standards of this project. anyone that wants to join in...
  11. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Well,its best than c++.And our community is made of teenagers,or i'm wrong? Yes. Hell,if you can't dream,whats the matter here? The crucial thing here is design. The most simple dream can fail if its doens't have a roadmap.I'm a programmer,i know that if i have designed my program well...
  12. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Don't care about this bro.Focus on the Project. @Topic Our most needed resource is graphics.its ironic because here have more Sprites than Programmers,Designers,Etc. And well,we need people to discuss about the Standards.:rolleyes:
  13. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Well,maybe yes.But i know that i can make a difference in the world.if you don't,i'm sorry. Its why the world is so sad. About this subject and all other comments: I'm not a army of one man.I can't do all the stuff alone. Per example,i'm horrible in arts,i can't do sprites. But i'm good...
  14. CristoferM

    Elysium: The OpenSource 2D MMORPG Platform Project!

    Its from Cipsoft's Flash Client.I just put this image because it is a nice exemple of design.
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