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Recent content by Elvarion

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    TFS 1.X+ Cask unwrap Issue & Charges [Tibia Shop+TFS1.3]

    Bought casks not getting assigned actionID for unwrap script When unwrapped it only has 1 charge When you buy a Cask from the Tibia shop it wont get the needed actionID, so it wont know what to unwrap into. I did manage to somehow make it unwrap to the correct id, but Ive been tinkering with...
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    Lua Improve Exercise Weapons

    This script is quite strange. It is certainly not working as it should. Each hit with a wand will give less and less mana spent. At 3x MagicSkillRate I ended up with Mag40½ starting from 0. 1 Wand should give 250,000 mana spent or 250k*3=750k spent on 3x rates based on the script I ended up...
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    I found it, It was there all along -facepalm- My bad, but thanks :p
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    Where are storagevalues for players stored inside the database? I actually cant seem to find it anywhere in the database. Usually there is a table called player_storage, but there is none for this distro. And it must be saved somewhere since the server remembers people doing quests.
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    Ive also narrowed it down to logout/training. Ive had the server running for over a day with just me online and being afk testing. Then started loging in/out on a character and also training and it crashed the server in just a couple of minutes.
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    I am using this client to connect to this distro (It doesnt need an ip changer since it has it built in, but you still need the .spr and .dat for the version you want to play, it tells you where to place them) So you managed to connect once just fine?
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    if player:getStorageValue(Storage.TheWayToYalahar.QuestLine) < 1 and player:getStorageValue(Storage.ExplorerSociety.JoiningtheExplorers) >= 4 and player:getStorageValue(Storage.ExplorerSociety.QuestLine) >= 4 then You need to have a storage value of atleast 4 from the ExplorerSociety. I am not...
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    TFS 1.X+ Lion's Rock Quest - Script Issues+Improvements

    Sorry for quoting you again. But I edited my previous post so you might not have gotten a notification about that. I was getting an error with your script. But I ended up solving it by adding the line local itemEx = target near the top of the Action Script. Hopefully this was the correct way of...
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    TFS 1.X+ Lion's Rock Quest - Script Issues+Improvements

    Currently not home so not able to try out the script. But thanks alot for the work done! I tried cleaning up the post a bit also. Will see if I can further make it easier to read. The new action script is throwing this error when trying to use the items on respective places. Same issue with...
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    That folder is not included in your server.zip I even re-downloaded the zip to check it. The only folder in that location is 'god' and that also does not have any buyhouse script. Facing a validhouse and saying !buyhouse does nothing.
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    Using !buyhouse sadly does nothing. The talkactions.xml is empty and there is no scripts for it either..
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    TFS 1.X+ Lion's Rock Quest - Script Issues+Improvements

    Ah, So thats how text works now. Thanks for showing me. That fixes the parchment part just perfectly :) I will update the main post with any fixes and also check off whats completed.
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    TFS 1.X+ Lion's Rock Quest - Script Issues+Improvements

    [TFS 1.3] Using this Distro but with an updated map for 10.98 This script came with the Distro I downloaded and I am trying to make it work like Retail since it was a bit choppy and missing parts originally. Im been out of the OT Game for quite some time so alot of the coding is new to me but...
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    [8.6/12X] [TFS1.3] Global + Source + Web + tools + Quest Reward System

    Nice :) Ill ask again incase you missed. How do we go about buying houses on this server? !buyhouse or /buyhouse is not a command. And I couldnt find a way to buy houses on the webpage..
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    TFS 1.X+ MapEditor(3.4) not Reading house.xml correct

    Ive got no real clue how I solved this. I kept opening and closing different maps when trying stuff out. And all of a sudden all the maps work just fine.
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