local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
function regen(cid, seconds, temp)
if(isPlayer(cid) and getCreatureStorage(cid, 99999) >= 1)then
doCreatureAddMana(cid, 40)
else...