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Recent content by JayMeazy

  1. JayMeazy

    TFS 1.X+ [1.3] Debug on login

    i don't think so, i think i just restarted my changes on a new engine, with careful changes to protocolgame.cpp
  2. JayMeazy

    TFS 1.X+ 1.3 how to access tiles in combat area

    I still need to set the area inside the function for my second function, and when I do that it gives me errors. I think I have an idea for parsing the area, just doing an iterator across both dimensions of the table, and see how far the 1's are from the 3, and then iterate through those...
  3. JayMeazy

    TFS 1.X+ 1.3 how to access tiles in combat area

    hello, I'm trying to access the tiles in a combat area, like AREA_CIRCLE3X3, to see if monsters and players are there. I created a function spell:area(), and then put the area in spells.xml, here's my function: local combat2 = Combat() function getTilesInArea() -- param1 - pos/creature...
  4. JayMeazy

    [USA][10x] Xilux-OTS - EVO START 12/27/2020 [LEGENDARY REWARD BOSS ITEM][FISHING REWARD BOSSES][SKILL POINTS][IMBUE][CUSTOM SPELLS]

    Thank you, the website layout was recently changed which changed the download page, and there hasn't been many new players so I didn't bother to fix it yet, fixing now though.
  5. JayMeazy

    TalkAction Offline player to player item trader (Auction System).

    Hello, I've been working with this script and I can't get this bit to work: local check = db.storeQuery("SELECT `id` FROM `auction_system` WHERE `player` = " .. player:getGuid() .. ";") if check ~= false then if check:getRows(true) >= config.maxOffersPerPlayer then...
  6. JayMeazy

    [France][Custom / 10.98] VisionOT | Official start at 25.12.2020 | RPG Style

    Will do, and the guy I originally referred to advertised while my server was having problems, after a paid advertisement launch with donations not enabled while I was fixing stuff. Some dirtball shit.
  7. JayMeazy

    [France][Custom / 10.98] VisionOT | Official start at 25.12.2020 | RPG Style

    Imagine having budex in your similar threads 4x, i believe in coincidences, but this, my friend, that advertised on my ot, is no coincidence. Even the almighty algorithms know you and your ot are a pile of 💩 xD I'm looking forward to your return, I'm deciding if I want to call you Mister Budex...
  8. JayMeazy

    [USA][10x] Xilux-OTS - EVO START 12/27/2020 [LEGENDARY REWARD BOSS ITEM][FISHING REWARD BOSSES][SKILL POINTS][IMBUE][CUSTOM SPELLS]

    New launch soon, introducing secondary weapons for ek/rp, and secondary attacks with weapons for mages, come test while I put everything together!
  9. JayMeazy

    TFS 1.X+ [1.3] Debug on login

    did you make changes to mounts/outfits?
  10. JayMeazy

    VPS Memory ram question

    i noticed it doesn't always scale accordingly, i'd say player count is slightly more of a factor than the map size, don't quote me though, i don't know for sure. my map started at 20-25 mb from the first launch i can remember, and like 50mb last launch. and i know that it didn't double the RAM...
  11. JayMeazy

    Would an Xilux-Global be an idea in the future?

    After the systems are refined on my evo server, would my systems be welcome in a global world? Features such as skill points, rare/epic/legendary items from reward bosses and quests, custom spells, better item stats, opened up imbue system? I never see very many alternative global servers, seems...
  12. JayMeazy

    VPS Memory ram question

    I held 140 players with 4GB RAM, on a 50MB~ map, about 1/3 the size of rl. It was pushing the limit though, like 90%~. If no one provides a better answer maybe you can go off of these numbers.
  13. JayMeazy

    [USA][10x] Xilux-OTS - EVO START 12/27/2020 [LEGENDARY REWARD BOSS ITEM][FISHING REWARD BOSSES][SKILL POINTS][IMBUE][CUSTOM SPELLS]

    Thank you, testing will begin soon to make sure things seem right, and then we'll launch, thank you for support! The easiest way to know when will be to join the Discord but I'll update this too.
  14. JayMeazy

    [USA][10x] Xilux-OTS - EVO START 12/27/2020 [LEGENDARY REWARD BOSS ITEM][FISHING REWARD BOSSES][SKILL POINTS][IMBUE][CUSTOM SPELLS]

    Accepting testers soon, launch soon thereafter. Adjusted multikey window to be spell type specific ( Single Target, AOE, and Waves ) OTCv8 adjustments: Actionbar save different settings per character. Cavebot configs are now centralized, auto targeting configs will be too, this makes them...
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