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Modern Task System (Tabs, Cooldowns, Dynamic Rewards)

Modern Task System (Tabs, Cooldowns, Dynamic Rewards) 2026-01-07

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Hello OtLand community.

I decided to share this Modern Task System because I noticed many servers still use outdated or hard-to-configure task systems. This release aims to provide a plug-and-play solution that works flawlessly.

Note: Please feel free to provide feedback, criticism, or improvements to the script. I am a self-taught hobbyist developer and I am always looking to learn and improve.

Credits:


Compatibility​

  • Tested on: TVP Base (TFS 1.x fork).
  • TFS 1.3 / 1.4+: Should work standardly. If you encounter any issues (e.g., missing json lib), please post them here so I can help update the script!

Features​

  • Modern UI: Clean interface with Tabs (All, Daily, Story, Hardcore).
  • Dynamic Previews: Monster images and outfits are generated automatically from the server.
  • Real Cooldowns: Daily tasks have a server-side cooldown (e.g., 20 hours). The UI displays a live "Wait Xh Ym" timer.
  • Dynamic Progress: The progress bar changes color as you complete the task (Red -> Yellow -> Green).
  • Party Sharing: If you are in a party with "Shared XP" active, kills count for all members within 30 sqm.
  • Rewards: Supports Experience, Gold, Points, and Items (showing real names like "Royal Helmet", not IDs).
  • Easy Config: All configuration (Tasks, Monsters, Rewards) is done in a SINGLE server-side file.

Installation​

1. Server-Side​

Create


data/scripts/custom/task_system.lua and paste the code below. (Make sure you have compat.lua or json library available).


2. Client-Side (OTClient)​

Create a new module modules/game_modern_tasks/. You need 3 files:

  • modern_tasks.otmod
  • modern_tasks.otui
  • modern_tasks.lua

Usage​

  • Command: Type !task in-game to open the menu.
  • Button: A button is also added to the top menu (if available).

Configuration​

To add a new task, just edit task_system.lua:

LUA:
[4] = {
    name = "Demon Slayer",
    category = "Hardcore",
    mobs = {"demon"},
    count = 666,
    repeatable = true,
    cooldown = 20 * 3600, -- 20 Hours
    rewards = {
        {type = "exp", value = 666666},
        {type = "points", value = 50}
    }
}


image.webp


Enjoy.
Author
wizinx
Downloads
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