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  1. silveralol

    [TFS 1.2] Repeating spell changes direction when player moves

    some time ago I make a spell similar that repeat, then I solve the problem setting to player can't move when the spell is active I've used it Lua Function - [TFS 1.2] creature:setNoMove(bool) & creature:canMove()
  2. silveralol

    Store System Tfs 1.2

    you need to show from where you using the store, where you download it?
  3. silveralol

    Store System Tfs 1.2

    this seems that is the store in c++ to the client crash can be some byte wrong at the source, the problem is not with xml file
  4. silveralol

    Change Script 0.4 to 1.2

    uncomment the line --item:transform(2349) ??? ¬¬
  5. silveralol

    Question about clients tibia 11

    ???????????????????????? WTF, please don't give false information for the dude
  6. silveralol

    idea to make a script

    bumperino²
  7. silveralol

    C++ Push Delay [TFS 1.3]

    well, have two places to you change the timer, just find the another call
  8. silveralol

    C++ Push Delay [TFS 1.3]

    SchedulerTask* task = createSchedulerTask(1, std::bind(&Game::playerMoveCreatureByID, this, player->getID(), movingCreature->getID(), movingCreatureOrigPos, toTile->getPosition())) 1 is the timer, you can put 1500 so the player will move the creature after 1,5 sec
  9. silveralol

    C++ support protocol 11.10

    bumperino
  10. silveralol

    C++ move the monster back to own spawn position

    bump, still need some help, @Marcelo Druida I'm sorry for be noob with c++ could you explain better what I can do ? bump bump
  11. silveralol

    idea to make a script

    bumperino
  12. silveralol

    idea to make a script

    hello folks, I'm trying make the completely full ferumbras ascendant quest, but I have some difficult to make the puzzle of lava fount, this puzzle is the access to mazoran room... I just translate from a BR wiki (cuz don't have these informations in tibia.wikia... In Infernatil's teleport, you...
  13. silveralol

    C++ support protocol 11.10

    I don't get access to the chances yet
  14. silveralol

    C++ support protocol 11.10

    as tht title says, I saw somewhere a running otserver with protocol 11.10, I want to know how I can update my home tfs to that protocol, atm I have access to protocol 11.01, but I don't see any change that I can do to update it, so, if someone can help me I'll appreciate
  15. silveralol

    Lua Minion of Gaz'haragoth teleport script

    so why you check if the item is teleport? item:isTeleport() ?
  16. silveralol

    Lua Minion of Gaz'haragoth teleport script

    check in items.xml if the ID 24109 have the attribute tag teleport
  17. silveralol

    C++ move the monster back to own spawn position

    @Marcelo Druida I test it now and just print the "TEST" seems that don't "enter" in the scope where the TEST2 is
  18. silveralol

    C++ move the monster back to own spawn position

    Hello, I'm trying make the monsters walk back to the spawn positiion when the target list is empty I'm using the function from @Marcelo Druida https://otland.net/threads/creature-moveto-position.237960/ AS BASE to try move the monsters then in monster.cpp void onThink() }...
  19. silveralol

    tfs 1.2 - Datapack 10.96

    try compile the tfs in own computer, here always works fine
  20. silveralol

    Lua Leave house don't send items to depot

    thank you for reply, later I'll try find, now is time to study :oops: then I'll use the print, if get sucess with something I return
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