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  1. X

    AAC Server Status on MyAAC

    I see. Well, either way thank you for the quick reply and accurate answer. I did try searching the forums before posting and none of the "related" threads were helpful.
  2. X

    AAC Server Status on MyAAC

    That did it! Thank you so much slaw! Man I was messing with this for hours in config.php and system/status.php and I couldn't figure out where to set this. Just out of curiosity, is it listed somewhere that this has to be added to config.local.php? Is it obvious and I missed it or how should I...
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    AAC Server Status on MyAAC

    Does anyone know where to to change this server status for the MyAAC webiste? This is version 0.8.6. Yes, the server is actually online AND open to the public. I thought it was in /system/status.php, there's a section that looks like this: // ip check if(isset($config['status_ip'][0])) {...
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    C++ CipSoft condition damage formula

    Hello, Curious if anyone knows what the parameters do for condition damage in the original leaked 7.7 .mon files. I know how a regular spell works: Victim (range, missile, effect) -> Damage (type, base, +/-) : chance That makes sense for regular attack spells. What I can't figure out is...
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    Linux Special Character Encoding

    Hi, I recently updated Ubuntu from 18.04 to 20.04. At some point after updating the OS to 20.04, I recompiled TFS sources to change something related to PvP. After the recompile, I noticed certain characters were no longer displayed correctly in-game: This changed even though I didn't touch...
  6. X

    OTClient Condition Panel

    Where can you change the size/shape/color of the condition panel in the OTClient? For reference, that's the place where the icons for battle, burning, etc. appear: I have tried editing 40-healthinfo.otui where it says "condition panel": Panel id: conditionPanel layout...
  7. X

    C++ Monsters killed by other monsters don't drop loot

    Compiled and tested, working! TYVM!!
  8. X

    C++ [TFS 1.4] Magic Field Spam

    Wow that worked! Never would have figured that out...items.xml looks exactly the same in other distros that I've used, TFS 1.2, etc.
  9. X

    C++ [TFS 1.4] Magic Field Spam

    Hello, Been playing around with TFS 1.4 8.0 downgrade. Most things seem to work pretty well, but I noticed this crazy behavior when a monster shoots a a magic field: When a monster (minotaur mage, witch, etc) shoots a magic field at the target, it takes insane damage; the energy field is...
  10. X

    C++ Monsters killed by other monsters don't drop loot

    I'm just getting back into a project after several years and I was never able to solve this problem. I didn't think to create a new thread since this I was never able to solve this one.
  11. X

    TFS 1.X+ Walkable ocean tiles crash client

    You were right, swimming was still there! Tested and this works, thank you!!
  12. X

    Compiling Problem 0xE24C4A02 (KernelBase.dll) Unhandled exception at 0x00007FFF8099A839.

    Having the exact same issue, has anyone ever gotten this to resolve?
  13. X

    TFS 1.X+ Walkable ocean tiles crash client

    Hey everyone, I've searched but can't find anyone else who's reported anything similar.. I'm using OTX3 7.72 and for some reason the "walkable ocean" tiles crash the client when you try and walk on them. In items.xml they look like this: <item fromid="4820" toid="4825" name="shallow water">...
  14. X

    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Just download the OTClient to start playing and I’ve been getting a lot of lag. I’m playing the US and have never really had any lag trouble while playing other OTs before. Anybody know why this might be?
  15. X

    Lua Addon creatureevent [OTX3/TFS1.2]

    I'm struggling with something that I thought would be really simple but I guess it's not. What I'm trying to do is modify onChangeOutfit so that anytime a player changes their outfit, it forces both addons to be enabled. Something like: function Creature:onChangeOutfit(outfit) local player...
  16. X

    Lua Enabling shared experience [OTX3, 7.72]

    Working perfectly, thank you so much!
  17. X

    Lua Enabling shared experience [OTX3, 7.72]

    Hey guys, running into a problem with shared experience. I know that it is in the source code but since original Tibia didn't have shared experience you can't enable it like normal by right clicking on yourself after you are in a party. I created a talkaction to do it but I'm getting a nil...
  18. X

    Display Total HP/MP

    Thank you. Which file can I find this in?
  19. X

    Display Total HP/MP

    I'm looking for a way to display exact numbers
  20. X

    Display Total HP/MP

    Hello, Right now, in the default OTClient, the Health Info bars for HP and MP max out at 65535. How can I remove this maximum number so that it always displays how much health and mana someone has? Thanks.
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