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  1. R

    TFS 1.X+ Tfs 1.x tibia 8.6 several stacked players debug sqm

    if there are several players in the same sqm and another player stepping or logging in, he takes debug, is it possible to solve this by source? tfs 1.3 8.6
  2. R

    OTClient Otclient extended skills and magic limit (error)

    I removed skills limit and magic limit of my sources in protocolgame.cpp, changed IT: playermsg.addByte(std::min<int32_t>(player->getSkillLevel(i), std::numeric_limits<uint16_t>::max())); to it: playermsg.add<uint16_t>(std::min<int32_t>(player->getSkillLevel(i)...
  3. R

    OTClient Change double arrow to an arrow

    How can i do it? I think is something here: https://github.com/OTCv8/otclientv8/blob/master/modules/game_bot/default_configs/cavebot_1.3/hp.lua#L12-L16 or here: https://github.com/OTCv8/otclientv8/blob/master/modules/game_bot/ui/panels.otui#L1 but I don't know how to do it (remove two arrows...
  4. R

    What is your favorite game?

    tibia
  5. R

    How to remove buttons from OTClient?

    in modules folder
  6. R

    The reason why tfs is delayed: we let the great programmers goes away

    @fabian766 today announced her departure from the forum. We lost another great programmer. It seems that I was already predicting the future when I created this topic. let`s continue to follow @Peonso solutions: in addition to the ready-made phrases he got from google, his solution is: "let's...
  7. R

    C++/LUA/PHP + web design services

    I needed some modifications to the OTC modules, and he made them perfect, as I wanted. Very fast and efficient. I RECOMMEND I did not understand Oen432's complaint. If you claim that he copied some code, you should go to the post where he copied the code and complain, and not in this tab.
  8. R

    Lua Spawn item at multiples random pos.

    Edit itemsQUANT, it ill create 1000 items local itemsQUANT = 1000 local STARTUP = {} STARTUP[#STARTUP + 1] = { -- Quest Stuff action = function() local fromPos = {x=3376, y=776, z=6} local toPos = {x=3390, y=786, z=6} for i = 1, itemsQUANT do local pos = {x=math.random(fromPos.x,toPos.x)...
  9. R

    OTClient Mobile client - updater ("Invalid http status code (500)")

    I'm trying to fix the updater of the mobile client V8. if a player modifies the .apk, the code will check and download again, I tried several ways, but the error always appears: "Invalid http status code (500)"
  10. R

    TFS 1.X+ Is possible to check in source, if player are using otclient ou normal client?

    I can force it, onLogin in OTC, to set Linux, ill get some trouble if i make it?
  11. R

    TFS 1.X+ Is possible to check in source, if player are using otclient ou normal client?

    not it bro, i need in source file, in this code that i sended. I'm using OTC with player, but it printed, why? I'm using OTC (android) std::cout << "Player System: " <<player->getOperatingSystem() << std::endl; std::cout << "Linux Check: " << CLIENTOS_OTCLIENT_LINUX << std::endl...
  12. R

    TFS 1.X+ Is possible to check in source, if player are using otclient ou normal client?

    Hi guys, is possible to check in source if player is using otclient or normal client? see line 6.. using tfs 1.3 void ProtocolGame::parseAttack(NetworkMessage& msg) { uint32_t creatureId = msg.get<uint32_t>(); // msg.get<uint32_t>(); creatureId (same as above) if (usingOTC) {...
  13. R

    Linux firewall blocking coneection (sudo ufw enable)

    Hello everyone, when I use 'sudo ufw enable', I can't log in to the game anymore, he refuses the connection. If i disable, i can login. is it blocking any door? how do i release?
  14. R

    Programmer Looking for OTC programmer.

    i recomment this man: Programmer - TFS 1.X / OTClient services. (https://otland.net/threads/tfs-1-x-otclient-services.274176/) @Qbazzz
  15. R

    TFS 1.X+ strange behavior (/goto demon)

    yes i have this commit in my source
  16. R

    TFS 1.X+ strange behavior (/goto demon)

    Hi, strangely I discovered 2 'bugs' in the current TFs 1.3. 1) I gave /goto demon with my Adm, and used the 'utevo lux' spell. from that moment the demon started to move and never stopped. 2) I pulled a player to a hydras hunt, and let the player die, so the hydras never stopped moving. this...
  17. R

    Lua check for '[]' in the text

    valeu lindo
  18. R

    Lua check for '[]' in the text

    How can i check '[' ']' in the text? exemple: local string1 = "[normal] magic plate armor" local string2 = "[epic] magic plate armor" i want to print string1 = [normal] print string2 = [epic] want to get the [string]
  19. R

    Lua [lua] [TFS 1.3] Does not save progress and a small error in lua code.

    function Player.sendTibiaTime(self, hours, minutes) local msg = NetworkMessage() msg:addByte(0xEF) msg:addByte(hours) msg:addByte(minutes) msg:sendToPlayer(self) msg:delete() return true end local function onMovementRemoveProtection(cid, oldPosition, time) local...
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