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  1. Guiaki

    Connection refused, please help fix

    Tried everything, still doesn't work, and by disabling the firewall also didn't worked =(, its me or other people to login, host can't connect if clients are connected
  2. Guiaki

    Connection refused, please help fix

    Didn't understand, so I put 127.0.0.1 on the config.lua and the others connect by my ip? i tried that but didn't worked :S
  3. Guiaki

    Connection refused, please help fix

    Check it out \/ :(, very mad =/
  4. Guiaki

    Connection refused, please help fix

    Did that just now, still connect refused :(, what shall I do?
  5. Guiaki

    Znote AAC latest TFS problem

    Ohh, no, iam using the one released in otland hue, sorry dude :D i'll try that one
  6. Guiaki

    Connection refused, please help fix

    Well, just tried using the ip I used to open my ports, still nothing works :S
  7. Guiaki

    Lua Dota event movements

    Put the full LUA so we can assist you
  8. Guiaki

    Connection refused, please help fix

    Just tried with this one (I was using the same one but version 1.1.7), here is my config.lua: -- Connection Config ip = "189.58.119.48" bindOnlyGlobalAddress = "no" loginProtocolPort = 7171 gameProtocolPort = 7172 statusProtocolPort = 7171 maxPlayers = "1000" motd = "Welcome to Entera, re-opened...
  9. Guiaki

    Znote AAC latest TFS problem

    Just tried that, re-instaled and everything, still the same errors shows up (now a lil more errors lol)
  10. Guiaki

    Znote AAC latest TFS problem

    Im using the latest TFS from github.com/otland/forgottenserver and Znote AAC, but there are problems with those fields from table players: (and some others) I have opened the character from engine folder and changed the SQL queries to remove they from it, the problem is, it have a lot of stuff...
  11. Guiaki

    Connection refused, please help fix

    When I do this, my character list appears but after i choose a character it gives me connection refused
  12. Guiaki

    Lua Dota event movements

    Didn't understood what is your problem, you want that after 10 people pass the teleport it turns into a stone?
  13. Guiaki

    Connection refused, please help fix

    Well, I know connection refused normally happens from wrong ip address at config.lua, well heres a table of what happens: IP Config.lua | My Status | Others Status localhost | Connect | Connection Refused 127.0.0.1 | Connect |...
  14. Guiaki

    Solved Hey, ZNOTE acc can't create a char or account.

    actually the correct way is to go to config.php, find this line: $config['validate_IP'] = true; // Only allow legal IP addresses to register and create character. and set it to false
  15. Guiaki

    Compiling LNK2019 errors killing me

    Hello, I have recently tried to be compiling OTServ TFS Trunk r5918 and also branch r5925. I have been following instructions from Vittyn's compilation tutorial, but it seen kinda outdated, I have fixed the maximun bugs I could. When I compile trunk r5918 I get this: 1>luascript.obj ...
  16. Guiaki

    [Compiling]MSVC - Compiling TFS under Windows - EASY WAY!

    @corporatelayer: ..\scriptmanager.cpp(147): error C2039: 'string' : is not a member of 'std::basic_string<_Elem,_Traits,_Ax>' is fixed by: opening "otsystem.h" and changing: from: #if BOOST_VERSION < 104400 #define BOOST_DIR_ITER_FILENAME(iterator) (iterator)->path().filename() #else...
  17. Guiaki

    (TFS) Port Fowarding, need help!

    Probably because you only foward 7171, this is the like the login port, you have to foward the map/world port too, its 7172, i recommend you to foward from 7171 to 7175 so there will be no issue =) BTW, have you remembered to foward 3306? (MySQL port)
  18. Guiaki

    Would this be possible?

    Is the most simplest, but it will make it all more complicated for the ot type i want to make :x, but just think about it, if you have to edit a single part in the map you will have to repeat the same to another x areas ;/ that sucks too much, i really wanted another way x-x bumping, sorry...
  19. Guiaki

    Would this be possible?

    Hello, I have thinked of this several times but never found an awnser, for me this is not possible but there are some ways to do it, the topic is: Is possible to have multiple players in the same map without they really be in the same map? like this: I have an area of 20x20 sqm, lets call it...
  20. Guiaki

    Stackable items... +rep if helps!

    Yeah, the thing is if you have an otserv with the tibia version lower than 9.0, you can download OTItem Editor, which will change the item.otb, in data/itens. after done that you have to open the program and load your .otb file, like this: when done, go in "others", select id 7368, and uncheck...
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