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  1. FLE

    Looking for tfs 1.1 GlobalEvents

    Bump? :3
  2. FLE

    Monster [10.77] Updated RME monsters to TFS 1.1 (categorised, extension)

    yea i have too import each monster 1 by 1, its painful.
  3. FLE

    The Forgotten Server 1.1

    hehe, you must put a special depot tile. where the player stands! 23:59 You see a glowing switch. Item ID: 11062. Position: 32354, 32225, 7
  4. FLE

    Looking for tfs 1.1 GlobalEvents

    Hey Pro scripters, I am looking for some cool globalevents in which players compete for rewards! Does anybody have some too share? or is somebody up for the challenge of creating one? Take a look at this "imaginative" thread I created and maybe it will inspire you too make the next great...
  5. FLE

    NPC [TFS 1.1] Monster Tasks

    Awesome thanks limos, I'll use this!
  6. FLE

    How to setup a countdown clock

    ah cool thanks bro! :P
  7. FLE

    New OTItemEditor

    @EdMignari Hey bro is it not possible too edit some items attributes? like say i made some duplicates... and i want them too be stackable or useable... How come it gets highlighted in red when i change these values? also i get debugs ingame when i try too use these items. I am using tfs 1.1
  8. FLE

    Updated data folder for 10.76 RME

    Great work Poopsiedoodle! This is a pretty big contribution, Im sure all the mappers out there REALLY appreciate you sharing!
  9. FLE

    Solved Blessing talkaction tfs 1.1

    wow everything is so much clearer now! Thanks for taking the time too write this up, this is huge for me. -Martin
  10. FLE

    Solved Blessing talkaction tfs 1.1

    yes thanks bro, I changed it too the money thing, because i saw that in the compat... Thanks for your guys help, I feel like I learned something here! GOOD STUFF!
  11. FLE

    Solved Blessing talkaction tfs 1.1

    @Sir Islam Thank you friend, I will try your scripts. I noticed a flaw though, it does playerRemoveItem, it should do playerRemoveMoney? right? what if they dont have crystal coins but platinum! yey +1 for the noob fle! Ty all very much for helping me. 1 last question.. is p:hasblessing...
  12. FLE

    Solved Blessing talkaction tfs 1.1

    Hmm, Thanks guys i now understand what table.maxn does. @Limos thanks for the links too the compats, Im still not sure I understand how it all works I looked for the functions used in this script and changed them too the newer ones. Also changed what u said. Now when i try to use !bless the...
  13. FLE

    Solved Blessing talkaction tfs 1.1

    So I have this script and I am trying too make it work on tfs 1.1 local bless = {1, 2, 3, 4, 5} local cost = 50000 function onSay(cid, words, param) for i = 1, table.maxn(bless) do if(getBlessings(cid, bless)) then doPlayerSendCancel(cid, "You have already all blessings.") return TRUE end end...
  14. FLE

    Speedmapping

    How about a grande casino/resort... a main area up stairs with a balcony looking down onto the main play area, this is a multi million crystal coin casino, so only the best finishings! (water fountains, nature, a bar... amazons on stage doin the dirty) dont be afraid too let your imaginations...
  15. FLE

    Solved Where is a coins value decided? TFS 1.1

    thanks razorblade for going thru the effort of finding thoe lines for me
  16. FLE

    Solved Where is a coins value decided? TFS 1.1

    Ahh ok, you wouldnt happen too know where in the source? :D too save me some time.. and stress... haha
  17. FLE

    Solved Where is a coins value decided? TFS 1.1

    do you guys understand? I want npc too see that player has 1kk in bp when he has 1 gold nugget.. is there a workaround? or must i edit this and recompile?
  18. FLE

    Solved Where is a coins value decided? TFS 1.1

    Hi, I have added a new form off currency and now the npc does not accept it, so players must convert back too old currency too use it at a shop. i think back in the day it was a simple attribute in items.xml I noticed there is no value in items.xml, How do we determine a coins value.. like...
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