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  1. B

    Need testers to my new retro coop based server

    Fuck that is a great idea, I've always hated how individualistic the 7.4 systems are, and are against team playing. I strongly believe a game design that heavily favours team hunts/ teamplay would be fun as hell, I hope you find success, you have a good idea. 1763955577 I just hope you are not...
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    TibiaClicker

    Its extremely slow and buggy making it almost unplayable I agree, if it wasn't for all the bugs and slowness it would be decently addictive, focus on fixing those performance issues, its crazy buggy, when I go to the shop it keeps switching between sell/buy like crazy
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    TibiaClicker

    That game is actually good lol, but there are some flaws like mentioned above, the lag is very annoying and sometimes when trying to flee from the battle it keeps bugging and going back to the battle not letting me flee. There are many bugs, but overall the concept is cool, if bugs are fixed...
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    [USA][7.4] Tibiabase | Cipsoft Engine Custom Edition | 1x Long Term

    well miracle is copying cipsoft and copying graphics from medivia, so it doesn't matter right
  5. B

    Why do oldschool servers not last?

    Its not the community, its the nature of mmorpg, given it is not played by kids anymore but rather by a more adult and older audience.
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    Why do oldschool servers not last?

    Tibia 7.4 only lasted for a few months during real tibia, quickly after getting new features and content as it upgraded to newer versions. People want to stick to the same features and content for years, it just doesn't work and gets boring quickly. Also there are some key flaws in those...
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    Looking for system ideas for a super low rate RPG Server!

    Take a look at this: [TFS 1.x] Procedural Cave Generation (https://otland.net/threads/tfs-1-x-procedural-cave-generation.281794/), someone already tried it. As for gathering and crafting systems, try to keep things as simple as possible in the beginning. Avoid too many variables and focus on...
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    Looking for system ideas for a super low rate RPG Server!

    A dungeon system but the dungeons are procedurally generated (think something like Diablo or Minecraft), and change every now and then, either daily or any other way. This keeps exploration fresh and unpredictable. One of the main problems with low rate servers is how boring grinding can get...
  9. B

    otservers: Crafting the Ultimate Open Tibia Experience

    Information about server being PvP or Non-PVP ? Couldn't find Also adding to Gesior.pl message's. The websites UI looks beautiful and such, but a functional, simple UI always wins over beauty or effects so its important to focus on that before thinking on how to makign it look beautiful with...
  10. B

    Visual Shader on Monster Corpses

    In my opinion, it's a bit too agressive, the pulsating effect is fast and too flashy. It resembles an emergency signal, with strong colors and rapid pulsation, which may create a discomforting feeling, even if subtle. I would make it much more subtle: increase the gradient delay of the flash so...
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    [USA][7.4] Tibiara | Real Engine 7.4 | 1x Long Term | Hardcore | Smooth Client | 14th March

    Just asked the same and got this answer Tibiara - A 7.4 Legacy World (https://www.tibiara.com/support/privacy-policy)
  12. B

    Why do old-school servers still have rookgaard?

    My favorite part of 7.4 is the Rookgaard journey, it has a start and an end its fun completing the quests etc, even if I don't stay there I like going through it. Its part of the 7.4 core. Also it is a safe non-pvp time you have to get some initial cash and basic set, its a good progression...
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    Discuss: Blood Wars 🩸

    The idea is good but the first thing that comes to my mind is how do you balance vampire vs humans, and I don't even mean spells or attributes but the fact that you'd depend on having the same (or close) amount of players on both sides to make it work properly. I know WoW has this Horde vs...
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    Rivalia Online: Rivalry and Competition at Its Core

    How will you handle rune making / scarcity of mana ? Will hp/mana regen be fast like new tibia or super slow like 7.4? This is one of the most important aspects of 7.4 apart of the mechanics - the fact that the resources you need to hunt are actually either super expensive or super time...
  15. B

    OpenTibia OT map generator

    Thats amazing, thanks! Making it non-developer friendly would be insane (e.g. simple interface to use, idk)
  16. B

    Low rate long-term v/s Mid/High rate short-term.

    I'm not disregarding your discussion topic; I'm just adding to it, with a a reliable way to understand players' preferences regarding rates. Peace.
  17. B

    Low rate long-term v/s Mid/High rate short-term.

    You don't need to ask players, you can just leverage existing data - check online servers, how many players are online and their rates. You'll see that will depend on the version. 7.4 low rate servers are super popular while recent version servers high-rate are more popular
  18. B

    Tibiara - A 7.4 Legacy World

    current state the classic "hardcore 7.4" as we know it (such as TIbiantis and Miracle) are extreme pay to win model, through the "black" market, and that's literally what motivates the majority of people to play it, in fact. We all know it is impossible to stop the black market, but honestly, in...
  19. B

    What is new about OT servers (december 2024 version)?

    it used to be about having fun and now it's all about earning money
  20. B

    Tibiara - A 7.4 Legacy World

    Not a feedback because I have not tested your server but what I can say is that you need to understand what people sepnds most of their time doing in a 7.4 and think about features that will enhance that gameplay in a interesting long-term way, specially in terms of how much it affects the...
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