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TibiaClicker

hopesoft

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🚀 Official Launch – TibiaClicker 🚀

Play now:

Login - TibiaClicker (https://tibiaclicker.com)

© Copyright TibiaClicker. All Rights Reserved.
Fan Game inspired by Tibia, developed by CipSoft GmbH.

Get ready to dive into a brand-new experience in the Tibia universe with a completely different twist: an addictive clicker game, made for nostalgic fans and new adventurers alike!

⚔️ About the Game:
TibiaClicker is an independent fan game that brings the essence of Tibia into a casual and fun version. With every click, you defeat monsters, collect gold, earn loot, and unlock upgrades to become stronger and face even greater challenges.

✨ TibiaClicker Highlights:

Dynamic click-based combat system

Classic monsters from the Tibia universe

Character progression with upgrades and achievements

Light, accessible gameplay that you can enjoy anywhere

📅 Official Release: October 1st, 2025
👉 The game is already available in Beta version, allowing players to take part in development by testing features and sharing feedback to make the experience even better.
 
Looks great, if I could leave some feedback it would be,

Menues feel a bit "unresponsive" as if i'm lagging.
Tooltips for weapon/armor stats so I wouldn't have to equip/dequip to figure out what i'm gaining/losing.
Listing combat under NPC's where you both buy items and fight seems a bit weird imo.
I wish the combat log was a bit bigger as sometimes you go on a hitting spree not knowing what happened previously.
If you kill a monster whilst trying to flee you re-enter the dungeon without a prompt.
Doesn't seem like you're able to train any skills except shielding.
Being able to choose a X number of potions instead of spam clicking the x1.
Your combat stats seem to never stop updating even outside of combat, increases and decreasing even when afk.
Adding HP regen would be nice if you're outside combat, maybe it exists and I just didn't see it.
 
That game is actually good lol, but there are some flaws like mentioned above, the lag is very annoying and sometimes when trying to flee from the battle it keeps bugging and going back to the battle not letting me flee.

There are many bugs, but overall the concept is cool, if bugs are fixed and improvements are made, I see potential.

Invest in adding a highscore, that's what will drive motivation to most players (competition of who's best at X or Y)
 
Official Release: October 1st, 2025
Right now it's unplayable. Server response time for simple .gif images is ~500 ms from Poland (server IP geolocates to Lithuania CDN server, so I should get responses in 20-30 ms, not 500 ms, looks like that CDN does not cache these images). Requests to API response time is ~5 seconds (when it works) and it often timeouts with nginx error.
 
Its extremely slow and buggy making it almost unplayable I agree, if it wasn't for all the bugs and slowness it would be decently addictive, focus on fixing those performance issues, its crazy buggy, when I go to the shop it keeps switching between sell/buy like crazy
 
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