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  1. Manigold

    TFS 1.X+ Pushing people from stack order

    Bump ,i have the same problem, does anyone at least know what function I should look for in the sources?
  2. Manigold

    Znote monster_loot.php bags problem

    Bump
  3. Manigold

    C++ Nostalrius 7.7 based on tfs 1.2 container bug

    Already fixed by Nekiro Fix Container::queryMaxCount() bug by nekiro · Pull Request #2953 · otland/forgottenserver (https://github.com/otland/forgottenserver/pull/2953/commits/6760584035408833e14d300580c7340835af0394)
  4. Manigold

    Znote guild data and guild frags

    I'm trying to make my aac more cool and i'm wondering if its possible (and how) to show the guild frags and guild data inside the guild page (not in the guilds list) Thanks in advance.
  5. Manigold

    TFS 1.2 8.6 Clean Script

    in talkactions.xml add: <talkaction words="/clean" script="clean.lua" /> and create a lua file called clean.lua function onSay(player, words, param) if not player:getGroup():getAccess() then return true end if player:getAccountType() < ACCOUNT_TYPE_GOD then...
  6. Manigold

    C++ Nostalrius 7.7 based on tfs 1.2 container bug

    This bug seem to be related to this Container::queryMaxCount() failing in special cases. · Issue #1561 · otland/forgottenserver (https://github.com/otland/forgottenserver/issues/1561) If the player has a large capacity left he can get the item, but if the capacity is low, even having enough to...
  7. Manigold

    Nostalrius 7.7

    seem to be related to this Container::queryMaxCount() failing in special cases. · Issue #1561 · otland/forgottenserver (https://github.com/otland/forgottenserver/issues/1561) If the player has a large capacity left he can get the item, but if the capacity is low, even having enough to get the...
  8. Manigold

    Nostalrius 7.7

    I found a bug with full backpacks .This bug only happens with normal characters ,gamemasters works fine .The bug happens when you have a container full of items, and inside this container a slot with some stackable item, for example a meat ,if i try to move a meat from the ground to the slot...
  9. Manigold

    C++ Nostalrius 7.7 based on tfs 1.2 container bug

    This bug only happens with normal characters ,gamemasters works fine .The bug happens when you have a container full of items, and inside this container a slot with some stackable item, for example a meat ,if i try to move a meat from the ground to the slot with the meat in my backpack i receive...
  10. Manigold

    AAC znote aac myaccount.php help

    Hello i was trying to make the account page more cool and i was wondering if it's possible ( and how ) to change this part: Instead selecting the character name and the action I want to make it work like this ,clicking in the link goes to character comment part, delete character ,etc: But i...
  11. Manigold

    C++ Help with Rule violation TFS-1.2

    Bump
  12. Manigold

    C++ Help with Rule violation TFS-1.2

    Bump
  13. Manigold

    C++ Help with Rule violation TFS-1.2

    Bump. I'm trying to use the code from TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius) .But this part is diferent from mine(i don't have the AddCreatureSpeak part): void ProtocolGame::AddCreatureSpeak(NetworkMessage& msg, const Creature* creature, SpeakClasses type, const...
  14. Manigold

    C++ Help with Rule violation TFS-1.2

    Hello folks ,i'm trying to add a ruleviolation system in tfs 1.2 ,but i'm having two issues,the first one is when the gamemaster has the rule violation channel open and someone reports a rule violation the client crashes.(if i open the chanel before receiving a report works fine). Crash report...
  15. Manigold

    Znote monster_loot.php bags problem

    The page monster_loot.php works fine , but its not showing the loot that drops inside bags . I'm using tfs 1.2 The loot inside bags are shown correctly with old monsters file ,example: <item id="1987" chance="50000"> <!-- bag --> <inside> <item id="2148" countmax="100"...
  16. Manigold

    AAC Znote problem in comments

    Ok i don't know if i did it the best way cause i don't understand nothing about php ,but i fixed the guild motd this way: after this part : // Display the guild list //data_dump($guild, false, "guild data"); $guilds = guild_list($config['TFSVersion']); if (isset($guilds) && !empty($guilds) &&...
  17. Manigold

    AAC Znote problem in comments

    Bumb , is not possible to make the lines break automatically let's say before a certain number of cols? 1577715748 ok i managed to fix the characters comment page with this : <tr><td>Comment:</td> <td><?php echo wordwrap($profile_znote_data['comment'], 90, "<br />\n"...
  18. Manigold

    AAC Znote problem in comments

    I'm using znote aac ,and i have a problem with character comments and guild motd .Hope someone can help-me. Here's my problem, apparently the lines aren't breaking as they should : myaccount.php comments part: // Change character comment PAGE1: case...
  19. Manigold

    AAC znote monster_loot.php

    Bump
  20. Manigold

    AAC znote monster_loot.php

    Bump ,i find out that with old monsters file the loot inside bags are shown correctly , example of old monster file : the only diference is the <inside></inside> after bag and the items inside bag , unfortunatly this monster files ,doesn't work with tfs 1.2 =( ,still need help. <loot>...
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