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  1. Under Influence

    [7.6] All premium account dungeons in Tibia mainland

    New version: ->Fixed spawns of Mintwallin and Elvenbane Revamped Venore to look more like Port Hope, and revamped Ab'Dendriel to look more like Tiquanda Forest. The file uploaded to 100% but for some reason didnt show up in the previous post. Here it is.
  2. Under Influence

    [7.6] All premium account dungeons in Tibia mainland

    Yeah I know, I didnt put the bamboo walls because of the windows and there is no option to replace sprites on a selection which would had saved me a lot of work bringing dungeons from newer versions. I turned Venore into a stone city based on Banuta with wooden bridges. I also reworked a bit...
  3. Under Influence

    [7.6] All premium account dungeons in Tibia mainland

    There was a problem with the other map, I added the houses in Fibula which were missing and the minos and cyclops respawns south of Thais.
  4. Under Influence

    [7.6] All premium account dungeons in Tibia mainland

    Tibia 7.6 MAP *Almost all premium dungeons in free account land, including dungeons from Port Hope, Liberty Bay and Svargrond *Edron is a city near Orc Fortress and Rookgaard is South of Thais *Most dungeons are connected underground, for good PKing *There are no boats and all Tibia quests are...
  5. Under Influence

    Tibia 3D Multiplayer Project - what do you think?

    old tibia sprites were not even made by CIPsoft, most were taken from WoT Spriters and Ultima game. I wonder how free moving will affect the gameplay, for example when there is a 2 sqm space, if you stay on the middle of it, you will block everyone passage? What about the max number of monsters...
  6. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    Example of underground connection: Desert Dungeon + Outlaw Camp + Nomad Cave + Treasure Island Cave connected + Tarantula Cave
  7. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    I added the ZUMA temple fro Legend of Mir 2/3 which I am still trying to decide what to do with it, but is very beautiful to use in events, boss room or high level spawn. Like in the game, it had statues which become alive, so I used some Tibia statues as monsters which will be placed inside the...
  8. Under Influence

    Converting .dat, .spr to a sprite atlas.

    I don't have time to try that since I am very busy working on my OTserver. But you can try to use them with PhaserJS, it should be able to handle them.
  9. Under Influence

    Lua doRemoveItem problem

    Thanks for the code, it really helped me understand how to do it, however the console was giving me errors, using that kind of definition, and I wanted to keep the state machine where the player can only use the spell again 5 seconds after the initial cast, showing the time left in case he uses...
  10. Under Influence

    Lua doRemoveItem problem

    Can some one explain to me why the console gives me: LuaScriptInterface::luaDoRemoveItem(). Item not found This is a script to make a spell which the player leaves a blue flame and if he uses the same spell within 5 seconds he will be teleported to the flame that was left. Also is it possible...
  11. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    UPDATED MAP with some Liberty Bay and Svargrond Dungeons Pirates, Cultists and Barbarians are reskinned 7.6 character outfits without loot from newer versions.
  12. Under Influence

    Converting .dat, .spr to a sprite atlas.

    thank you, I can use it for my Tibia like game HTML5 project.
  13. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    UPDATE: The Ice Islands of Tibia 7.6 I got my hands on updated maps and converted them to work for 7.6 then played around with them. I hope you guys like the results: Folda is now has the biggest Barbarian Camp spread through the island and the mountain contains the ice witch tower. Senja...
  14. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    Thanks UPDATE: Rookgaard is now south of Thais, in a non pvp zone. Almost all dungeons exists (except for premium trolls/goblins and some cave connections), with some cameos from Mintwallin and Troll's Cave. Ideas still to implement: *Placing invisible walls to prevent item toss *Allowing only...
  15. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    I started to make my own OTServer based on that map :). My goal is the server to feel old school and add a few activities like mining (already finished) and to have lots of secrets on it, each area of the map should have a reason to go to, like Dwarven Mines for mining, Ice Islands for better...
  16. Under Influence

    [7.72] OTHire 0.0.3

    Is there a way to change PVP mode with server running? Like a gm command?
  17. Under Influence

    A very different take on old school 7.6 server. Help needed.

    I've created a very special map (not yet tested) of old school 7.6 Tibia where there are no premium islands. I'm searching for someone with experience in hosting OTS and testing maps to help me put it online. The ideas I've implemented and the vision I have for it (it can change): -I put almost...
  18. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    UPDATE: I'm willing to give the map for free for someone willing to use it, besides what it shown, it has 8 tombs spread through the map, lots of secret passages connecting almost the whole map via underground (possible to get from ice island to fibula dungeon for example) MAP UPDATED
  19. Under Influence

    An idea for an OTserver - only facc area with premium dungeons added in

    I am doing something like that in Remere map editor of Tibia 7.6, this is were the premium places could fit in facc area. The game is based only in free acc area with lots of premium areas dungeons and gimmicks added in, mostly Edron and Darashia with some of Ankrahmun and Port Hope. It would...
  20. Under Influence

    My own html5 project: Mil Online

    I am devolving a browser based OT Like game 100% custom using Phaser and Node.js. So far I have been making pushing system, path finding, attacks using the OTSprites (OpenTibia Sprite Pack), still in very early development, it will be more focused on strategy (gather resources and choose right...
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