local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_EARTH)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1499)
local areas = {
{topLeft = Position(1000, 1000, 7), bottomRight = Position(1100, 1100, 7)},
{topLeft = Position(1000, 1000, 7)...