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  1. EdMignari

    MapShapeGen

    I was ready to add borders, but I found a resource in the RME that makes this a waste of time. 1 - Select an area of the map. 2 - menu Edit > Border Options > Borderize Selection or keyboard shortcut Ctrl+B
  2. EdMignari

    MapShapeGen

    Yes, support for ground randomization and borders will be amazing. Hopefully when I have more free time I can do some more :)
  3. EdMignari

    MapShapeGen

    Thanks all. Yes, I used Amit's algorithm :) Generator.as Map.as
  4. EdMignari

    MapShapeGen

    Do you need inspiration to create an island or a continent? MapShapeGen generates shapes that can be saved as OTBM format and open it in Remere's Map Editor! Download Scan
  5. EdMignari

    ObjectBuilder [10.32]

    Hello, The Object Builder will receive some love again. Thanks to otPokemon project that will give support for some fixes and features. Please keep reporting bugs and suggestions on GitHub. There are no plans to support the versions 10.56+ And if you want to support the project, you can do that...
  6. EdMignari

    Client convertor!

    Client Converter works only for 10.57+ Just open your 8.60 on the Object Builder and compile it as 8.00 [edit] Also, you need to downgrade the server version or use a server that supports the protocol 8.00
  7. EdMignari

    Tibia Specifications Initiative

    A few months ago, I started a repository for specifications, but this is a hard work if you have many different versions and as Yamaken said, sometimes a clean implementation is better than specifications. https://github.com/ottools/specifications I will be available if you need help or have...
  8. EdMignari

    Remere's Map Editor 3.1

    Hi, Check if the View > Only Show Colors menu is enabled. Keyboard shortcut (Ctrl+E)
  9. EdMignari

    Remere's Map Editor 3.1

    Hidden tiles are the real map size in the client. Big things (like trees) will be partially visible. You are right.
  10. EdMignari

    Remere's Map Editor 3.1

    Hi, Guys The RME was updated! What's new? Features: In-game box improvements. Now the hidden tiles, visible tiles and player position are displayed. New Zoom In, Zoom Out and Zoom Normal menus. New keyboard shortcuts: Ctrl+Alt+Click Select the relative brush of an item. Ctrl++ Zoom In...
  11. EdMignari

    New OTItemEditor

    Can someone update the links on the main post? Thanks GitHub: https://github.com/ottools/ItemEditor Download: https://github.com/ottools/ItemEditor/releases
  12. EdMignari

    Programmer Bounty added to grant Object Builder 10.76 Support.

    If you are using OTC: 1 - You can Compile to the same version(10.81) with the option 'Frame Groups' deselected. 2 - Add the version 10.81 in the versions.xml in the OB 0.4 and you will be able to open it. 3 - Add g_game.disableFeature(GameIdleAnimations) in the OTC.
  13. EdMignari

    Programmer Bounty added to grant Object Builder 10.76 Support.

    I am preparing a release, send me PM if you want ask me for pricing or release date. Thanks.
  14. EdMignari

    New OTItemEditor

    It does not work if you add by yourself? Just edit the PluginThree.xml
  15. EdMignari

    10.76 Animation Bug

    Ah! You need to make a change to disable the frame groups in the OTC. I will make a commit on Github for the changes. [Edit] Oh Now I can edit my posts :eek: In this commit has the necessary changes: https://github.com/ottools/otclient/commit/f1fdbd56e9cdb59fc1bc99c55deb3849b74170ad After...
  16. EdMignari

    10.76 Animation Bug

    An easy solution is to convert your files to same version without idle animations. I have not tested enough to be sure if It is ok or not, but some people have used without problems. Download the ClientConverter, load your client and deselect the 'FrameGroups' option...
  17. EdMignari

    New OTItemEditor

    Hi Make sure that the otb version is the same value for the client version in both ItemEditor and RME. ItemEditor In the file: ../ItemEditor/Plugins/PluginThree.xml It must be: <client version="1077" description="Client 10.77" otbversion="56" datsignature="38DE" sprsignature="5525213D"/>...
  18. EdMignari

    Programmer Bounty added to grant Object Builder 10.76 Support.

    A shitty platform that allowed to create a tool more faster and much prettier than any ever made. Your ignorance about this runtime is shitty. A better language? Try JS! lol The problem here is not even the language! C++ https://github.com/dtroitskiy/FoF-editor...
  19. EdMignari

    Open Tibia Framework [c#]

    Hey guys, I'm stopping development of open source projects for open tibia, but before that I want to announce the latest projects. They are only for versions 10.10+ OpenTibia - A set of classes and components to create open tibia tools. OBDExporter - A tool to export .obd files (Object Builder...
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