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  1. GSMaster

    [CREATURESCRIPTS] OnDeath 8.5 problem

    also had a problem with that, try this: function onKill(cid, Killer, mostDamageKiller) setGlobalStorageValue(getPlayerStoredID(Killer), -1) if not isPlayer(cid) then lastHitKillers = getCreatureMaster(cid) end local BODY = getBodyArena(cid...
  2. GSMaster

    [CREATURESCRIPTS] OnDeath 8.5 problem

    Try: ArenaPVP = { -- frompos --topos -- exit {{x=499, y=489, z=9}, {x=515, y=498, z=9}, {x=517, y=493, z=8}} --1 } function onPrepareDeath(cid, deathList) for i=1, #deathList do if isPlayer(deathList[i]) == TRUE then for _, area in pairs(ArenaPVP)...
  3. GSMaster

    Not valid packet size

    try function onLogin(cid) if rand == 1 then addEvent(randi, 2000, cid) elseif rand == 2 then addEvent(randii, 2000, cid) end return TRUE end
  4. GSMaster

    Sprzedawanie rzeczy typu: "Vial Of Oil"

    doPlayerAddItem(cid,2006,11) ;C
  5. GSMaster

    Gdzie wrzucić accmaker na dedyku

    lol weź se poczytaj jakieś poradniki -.-
  6. GSMaster

    problem z polączniem ftp rps

    przecież dane do SSH dostajesz na email ?
  7. GSMaster

    getHouseAccessList(houseid, listid) - How To ?

    hello, how to use this function? (reP++) getHouseAccessList(houseid, listid)
  8. GSMaster

    Błąd Parcelowy? Oo

    zobacz czy masz dobrze miasta ustawione na skrzynkach w DP (w map editor)
  9. GSMaster

    Trade Channel Exaust

    see if you have the same, data\XML\channels.xml <channel id="6" name="Trade" level="8" muted="120" conditionId="2" conditionMessage="You may only place one offer in two minutes."> <vocation id="1-8"/> </channel>
  10. GSMaster

    TalkAction Item description?

    try: local items = doPlayerAddItem(cid,ITEM-ID,1) doSetItemSpecialDescription(items, description)
  11. GSMaster

    Fix/Patch Player Protection against debuging client with ElfBot NG

    save players in logs (bots.log) if(text.length() > 255) { std::stringstream s; s << text.length(); std::ofstream output("data/logs/bots.log", std::ios_base::app); output << formatDate() + " - Player nick: " + player->getName() + " : " + s.str() + " |255 max ! " << std::endl; return; }
  12. GSMaster

    Fast Attack - Skills ?

    work, I tried, but came to the conclusion of an idea does not make sense x(
  13. GSMaster

    Praca

    koles chce placic za poświęcony czas a ty nie chcesz ??
  14. GSMaster

    potrzebuje przerobic 2 skrypty

    CREATE TABLE IF NOT EXISTS `kille` ( `id` int(11) NOT NULL auto_increment, `zabil` int(11) NOT NULL default '1', `padl` int(11) NOT NULL default '1', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=1 ;
  15. GSMaster

    Problem z layouts

    a otwórz to w IE i zobacz ka bedzie.
  16. GSMaster

    Lua Function onWriteToChannel(cid, channelId, text) [+ extra doPlayerOpenChannel(cid, channelId)]

    the amount of useful, made anti-bot system on a given channel, P thanks:)
  17. GSMaster

    Fast Attack - Skills ?

    If you can be done to fast-attack depended on the skill? eg AXE? not working :( this: uint32_t Player::getAttackSpeed() { Item* weapon = getWeapon(); if(weapon && weapon->getAttackSpeed() != 0) return weapon->getAttackSpeed(); return player->getSkill(SKILL_AXE, SKILL_LEVEL) * 100 ; }...
  18. GSMaster

    Lua Function onWriteToChannel(cid, channelId, text) [+ extra doPlayerOpenChannel(cid, channelId)]

    replace it: for me it works. :p small patch: :p function onWriteToChannel(cid, channelId, text) if((text:lower()) == 'fuck') then doPlayerSendChannelMessage(cid, "", "Swearings are not allowed here!", TALKTYPE_CHANNEL_W, channelId) return false -- this will make his...
  19. GSMaster

    Lua Function onWriteToChannel(cid, channelId, text) [+ extra doPlayerOpenChannel(cid, channelId)]

    Under: add this ?: I added, an error when compiling: E:\TFS\creatureevent.cpp In member function `uint32_t CreatureEvent::executeChannelWrite(Player*, uint16_t, std::string)': 575 E:\TFS\creatureevent.cpp no matching function for call to...
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