GSMaster
Why? for money
If you can be done to fast-attack depended on the skill? eg AXE?
not working this:
not working this:
Code:
uint32_t Player::getAttackSpeed()
{
Item* weapon = getWeapon();
if(weapon && weapon->getAttackSpeed() != 0)
return weapon->getAttackSpeed();
return player->getSkill(SKILL_AXE, SKILL_LEVEL) * 100 ;
}
Code:
player.cpp In member function `uint32_t Player::getAttackSpeed()':
player.cpp `player' was not declared in this scope
Last edited: