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  1. Lundrial

    Compiling Advice on creating critical/leech systems

    nvm, I fixed it.
  2. Lundrial

    Linux Database

    try using 127.0.0.1 instead of localhost.
  3. Lundrial

    Compiling Advice on creating critical/leech systems

    Well, I've managed to make it "work" with some little tweaks, but I can't make it show real percentages on the client, it just gets messed up ingame, If some kind soul could give me some advice on this matter I would appreciate it a lot, thanks.
  4. Lundrial

    [10.90 + Cast] Tfs 1.2 (custom modifications) + Reward Chest

    Might not work since a lot happened with microsoft visual studio and this version was compilable with the old libraries, I recommend you move to this one https://otland.net/threads/10-95-cast-tfs-1-2-custom-modifications-v2.244282/ since it's this same distribution but updated.
  5. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    As the creator of the store system told me: The client loads image as following : storeCoinUrl/64/image.png Btw: I have around 70% of the critical/leech system and I added a condition on the ingame store to account cap, once I finish and get the unjustificated kills window on the client to...
  6. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Read it again, try to comprehend what I wrote.
  7. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    oh, that's what you meant, yeah, it counts as a container so items inside it have cap you could add an event that removes the capacity attribute when it goes into the inbox and re applies it when it goes out of it, not a hard thing to do.
  8. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    no, the store inbox has now weight since you have to add the weight in items.xml if you put it like this <item id="26052" article="your" name="store inbox"> <attribute key="containerSize" value="20" /> </item> It has no weight.
  9. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    https://otland.net/threads/c-purse-slot.243798/ modify it use the inbox.
  10. Lundrial

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    READ THE ENTIRE POST, DONT CLICK DOWNLOAD BEFORE READING IT. Since my distribution is a meme now and has a lot of clones and I'm working on a custom project, I decided to release my shitty engine, here's the list of features so far: - Djarek's Cast System (I have a version without it if you...
  11. Lundrial

    [10.95] TFS 1.2 with critical hits and hp/mana leech!

    still using djarek's cast system it's the only one I have access to.
  12. Lundrial

    [10.95] TFS 1.2 with critical hits and hp/mana leech!

    I'll probably add my "Tfs 1.5 custom modifications V2" in some hours. the list of features so far Store Ingame -> sends item to store inbox Critical / Life Leech / Mana Leech Cast System Equip Hotkey Reward Chest Enabled the Store Inbox Global Depot A fuck ton of modifications made by me wait...
  13. Lundrial

    [Tibiam] ALL Feature - Store System - Reward System - Characters Auction

    what really impressed me was staff 100% /s
  14. Lundrial

    Solved Removing items with game. TFS 1.2

    actually the function does exist, I used it here on my script get the info you need from there
  15. Lundrial

    Compiling Game.createItem using 100+ as count

    yeah, that actually sounds better, I'd prefer to leave the default functions how they're, im gonna try but I kinda suck at this, thanks for the idea :>
  16. Lundrial

    Compiling Game.createItem using 100+ as count

    no, I don't want to have 100+ stacks... I want it to create multiple stacks...
  17. Lundrial

    Compiling Game.createItem using 100+ as count

    Well this have been discussed here I'm trying to make it add another stack of items if count exceeds 100, or item is not stackable, it is possible since the player:addItem(item, count) works this way just fine: if you use for example: player:addItem(2160, 500) It will add 5 stacks of 100...
  18. Lundrial

    Market INGAME 8.60 - is possible?

    modal windows do not exist on 8.60 so no, it is not possible.
  19. Lundrial

    Monster [UPDATED] Monster Looktypes 10.9

    to add a few more from 10.91 - 10.94b: 868 - Mouldpincer (mount) 869 - Bloodcurl (mount) 870 - Leafscuttler (mount) 873 - Philosopher Outfit (male) 874 - Philosopher Outfit (female) 875 - Aftershock? (Can change addons and colors) 876 - Anomaly? (Can change addons and colors) 877 - Sparkion...
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